1 | if live_call() |
2 | return global.live_result; |
3 | battle_box = 3154 |
4 | bullet_number_max = 3 |
5 | bullet_number_current = 0 |
6 | bullet_speed = 2 |
7 | if (global.hotland_flag[2] == 2) |
8 | { |
9 | bullet_speed = 3 |
10 | bullet_number_max = 3 |
11 | } |
12 | if (global.hotland_flag[2] == 3) |
13 | { |
14 | bullet_speed = 4 |
15 | bullet_number_max = 4 |
16 | } |
17 | bullet_distance = 120 |
18 | attack_dir = 90 |
19 | timer = 0 |