| 1 |
if (instance_exists(obj_heart_battle_fighting_parent)) |
| 2 |
{ |
| 3 |
if (image_alpha < 1 && can_move == false) |
| 4 |
{ |
| 5 |
image_alpha += 0.1; |
| 6 |
if (image_alpha > 1) |
| 7 |
image_alpha = 1; |
| 8 |
if (image_alpha == 1) |
| 9 |
can_move = true; |
| 10 |
} |
| 11 |
if (can_move == true) |
| 12 |
{ |
| 13 |
x += hsp; |
| 14 |
vsp += grav; |
| 15 |
if (vsp > terminal_velocity) |
| 16 |
vsp = terminal_velocity; |
| 17 |
y += vsp; |
| 18 |
image_angle += image_angle_increase; |
| 19 |
if (bbox_bottom >= (obj_dialogue_box_battle_transformation_any.bbox_bottom - 4) && can_bounce == true) |
| 20 |
{ |
| 21 |
while (bbox_bottom > (obj_dialogue_box_battle_transformation_any.bbox_bottom - 4)) |
| 22 |
y -= 1; |
| 23 |
image_index = 1; |
| 24 |
hsp = hsp_bounce; |
| 25 |
vsp = -jump_speed - grav; |
| 26 |
image_angle_increase = -image_angle_increase; |
| 27 |
can_bounce = false; |
| 28 |
var random_pitch = irandom_range(-1, 1); |
| 29 |
audio_play_sound(snd_washpan_bonk, 20, 0); |
| 30 |
audio_sound_pitch(snd_washpan_bonk, 1 + (random_pitch * 0.3)); |
| 31 |
} |
| 32 |
if (place_meeting(x, y, obj_dialogue_box_battle_transformation_any)) |
| 33 |
can_vanish = true; |
| 34 |
if (!place_meeting(x, y, obj_dialogue_box_battle_transformation_any) && can_vanish == true) |
| 35 |
{ |
| 36 |
if (image_alpha > 0) |
| 37 |
{ |
| 38 |
image_alpha -= 0.1; |
| 39 |
if (image_alpha < 0) |
| 40 |
image_alpha = 0; |
| 41 |
if (image_alpha == 0) |
| 42 |
instance_destroy(); |
| 43 |
} |
| 44 |
} |
| 45 |
} |
| 46 |
} |