| 1 | if (move == true) |
| 2 | { |
| 3 | for (i = 0; i < attack_mult; i++) |
| 4 | { |
| 5 | x += lengthdir_x(attack_speed, image_angle); |
| 6 | y += lengthdir_y(attack_speed, image_angle); |
| 7 | if (place_meeting(x, y, obj_attack_boundary_box)) |
| 8 | { |
| 9 | move = false; |
| 10 | alarm[0] = fade_alarm; |
| 11 | break; |
| 12 | } |
| 13 | } |
| 14 | } |
| 15 | if (fade == true) |
| 16 | { |
| 17 | if (image_alpha > 0) |
| 18 | { |
| 19 | image_alpha -= 0.1; |
| 20 | if (image_alpha <= 0) |
| 21 | instance_destroy(); |
| 22 | } |
| 23 | } |