Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_battle_enemy_attack_friendliness_pellets_yellow_Step_0

(view raw script w/o annotations or w/e)
1
if (move == false)
2
{
3
    if (distance_counter < distance_counter_max)
4
    {
5
        x += lengthdir_x(move_speed_create, angle)
6
        y += lengthdir_y(move_speed_create, angle)
7
        distance_counter += 1
8
    }
9
}
10
else if (move == true)
11
{
12
    if (no_loop == false)
13
    {
14
        angle = point_direction(x, y, obj_heart_battle_fighting_parent.x, obj_heart_battle_fighting_parent.y)
15
        no_loop = true
16
    }
17
    x += lengthdir_x(move_speed_attack, angle)
18
    y += lengthdir_y(move_speed_attack, angle)
19
    if (move_speed_attack < move_speed_attack_max)
20
    {
21
        move_speed_attack += move_speed_attack_increase
22
        if (move_speed_attack > move_speed_attack_max)
23
            move_speed_attack = move_speed_attack_max
24
    }
25
}
26
if (bbox_right < 0 || bbox_left > room_width || bbox_bottom < 0 || bbox_top > room_height)
27
    instance_destroy()