1 | if (claw_position == "left") |
2 | { |
3 | with (obj_battle_enemy_attack_frostermit_pincher_left_1) |
4 | state = "detract" |
5 | } |
6 | else if (claw_position == "right") |
7 | { |
8 | with (obj_battle_enemy_attack_frostermit_pincher_right_1) |
9 | state = "detract" |
10 | } |
11 | instance_destroy() |