| 1 | if (claw_position == "left")  | 
    
| 2 | { | 
    
| 3 | with (obj_battle_enemy_attack_frostermit_pincher_left_1)  | 
    
| 4 | state = "detract";  | 
    
| 5 | }  | 
    
| 6 | else if (claw_position == "right")  | 
    
| 7 | { | 
    
| 8 | with (obj_battle_enemy_attack_frostermit_pincher_right_1)  | 
    
| 9 | state = "detract";  | 
    
| 10 | }  | 
    
| 11 | instance_destroy();  |