1 | if live_call() |
2 | return global.live_result; |
3 | var box = 3154 |
4 | if (instance_exists(obj_guardener_guy_a) && instance_exists(obj_guardener_guy_b)) |
5 | { |
6 | } |
7 | else |
8 | { |
9 | instance_destroy() |
10 | return; |
11 | } |
12 | scene = 0 |
13 | cutscene_timer = 0 |
14 | shoot_timer = 10 |
15 | shoot_timer_max = 50 |
16 | shoot_count = 4 |
17 | guy_b_start_xy = [obj_guardener_guy_b.x, obj_guardener_guy_b.y] |
18 | guy_a_start_xy = [obj_guardener_guy_a.x, obj_guardener_guy_a.y] |