| 1 |
if (live_call()) |
| 2 |
return global.live_result; |
| 3 |
var box = 3154; |
| 4 |
switch (scene) |
| 5 |
{ |
| 6 |
case 0: |
| 7 |
if (obj_guardener_guy_a.active == false && obj_guardener_guy_a.is_on_target && obj_guardener_guy_b.is_on_target) |
| 8 |
{ |
| 9 |
var robot_b = instance_create(-40, box.y, obj_guardener_guy_b_noarms); |
| 10 |
var hands_b = instance_create_depth(robot_b.x, robot_b.y, robot_b.depth - 1, obj_guardener_guy_throwing_hands); |
| 11 |
hands_b.robot_parent = robot_b; |
| 12 |
var robot_a = instance_create(room_width + 40, box.y, obj_guardener_guy_a_noarms); |
| 13 |
var hands_a = instance_create_depth(robot_a.x, robot_a.y, robot_a.depth - 1, obj_guardener_guy_throwing_hands); |
| 14 |
hands_a.robot_parent = robot_a; |
| 15 |
hands_a.image_xscale = -1; |
| 16 |
hands_a.throw_delay += hands_a.image_number - 0.5; |
| 17 |
cutscene_advance(); |
| 18 |
} |
| 19 |
obj_guardener_guy_a.active = false; |
| 20 |
obj_guardener_guy_b.active = false; |
| 21 |
break; |
| 22 |
case 1: |
| 23 |
var adv = 2; |
| 24 |
with (obj_guardener_guy_a_noarms) |
| 25 |
{ |
| 26 |
var x_target = box.bbox_right + 40; |
| 27 |
x = lerp(x, x_target, 0.2); |
| 28 |
y = lerp(y, box.y, 0.2); |
| 29 |
if ((abs(x + y) - abs(x_target + box.y)) < 1) |
| 30 |
adv -= 1; |
| 31 |
} |
| 32 |
with (obj_guardener_guy_b_noarms) |
| 33 |
{ |
| 34 |
var x_target = box.bbox_left - 40; |
| 35 |
x = lerp(x, x_target, 0.2); |
| 36 |
y = lerp(y, box.y, 0.2); |
| 37 |
if ((abs(x + y) - abs(x_target + box.y)) < 1) |
| 38 |
adv -= 1; |
| 39 |
} |
| 40 |
if (adv <= 0) |
| 41 |
cutscene_advance(); |
| 42 |
break; |
| 43 |
case 2: |
| 44 |
break; |
| 45 |
case 3: |
| 46 |
var adv = 2; |
| 47 |
with (obj_guardener_guy_a_noarms) |
| 48 |
{ |
| 49 |
var x_target = 720; |
| 50 |
x = lerp(x, x_target, 0.2); |
| 51 |
if (x > (x_target - 40)) |
| 52 |
adv -= 1; |
| 53 |
} |
| 54 |
with (obj_guardener_guy_b_noarms) |
| 55 |
{ |
| 56 |
var x_target = -40; |
| 57 |
x = lerp(x, x_target, 0.2); |
| 58 |
if (x < (x_target + 20)) |
| 59 |
adv -= 1; |
| 60 |
} |
| 61 |
if (adv <= 0) |
| 62 |
cutscene_advance(); |
| 63 |
break; |
| 64 |
case 4: |
| 65 |
obj_guardener_guy_a.active = true; |
| 66 |
obj_guardener_guy_b.active = true; |
| 67 |
instance_destroy(); |
| 68 |
break; |
| 69 |
} |