| 1 |
if (!instance_exists(obj_heart_battle_fighting_parent)) |
| 2 |
instance_destroy(); |
| 3 |
game_maker_cannot_do_math = power((time_elapsed / ((time_max / 2) * (1 / sqrt(max_rise)))) - sqrt(max_rise), 2); |
| 4 |
animation_disjoint_x = sign_modifier * (max_rise - round(game_maker_cannot_do_math)); |
| 5 |
time_elapsed += time_increase; |
| 6 |
if (time_elapsed >= time_max) |
| 7 |
{ |
| 8 |
time_elapsed = 0; |
| 9 |
sign_modifier = -sign_modifier; |
| 10 |
} |
| 11 |
x = draw_position_x + animation_disjoint_x; |
| 12 |
y -= y_increase; |
| 13 |
if (instance_exists(obj_dialogue_box_battle_transformation_any)) |
| 14 |
{ |
| 15 |
if (bbox_bottom < obj_dialogue_box_battle_transformation_any.bbox_top) |
| 16 |
instance_destroy(); |
| 17 |
} |
| 18 |
else |
| 19 |
{ |
| 20 |
instance_destroy(); |
| 21 |
} |