Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_battle_enemy_attack_jandroid_garbage_cans_generator_Create_0

related scripts: Alarm_0Create_0 Destroy_0Step_0

(view raw script w/o annotations or w/e)
1
if (live_call())
2
    return global.live_result;
3
attack_timer = room_speed * 8;
4
alarm[0]
 = attack_timer;
gml_Object_obj_battle_enemy_attack_jandroid_garbage_cans_generator_Alarm_0.gml

instance_destroy();
5
var box = 3156;
6
instance_create_depth(box.x - 120, box.bbox_top - 60, obj_heart_battle_fighting_parent.depth - 1, obj_battle_enemy_attack_jandroid_garbage_can);
7
instance_create(obj_dialogue_box_battle_transformation_any.bbox_left - 25, obj_dialogue_box_battle_transformation_any.y, obj_battle_enemy_attack_jandroid_slippery_floor_warning);