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gml_Object_obj_battle_enemy_attack_macro_choir_platform_Step_0

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1
if live_call()
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    return global.live_result;
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if (!instance_exists(my_frog))
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    return;
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if (my_frog.vsp == 0 && irandom(jump_chance) == 1)
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{
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    my_frog.frog_jump = true
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    show_debug_message("coming through coming through now")
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}
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my_frog.x = x + hspeed