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gml_Object_obj_battle_enemy_attack_martlet_catapult_frame_center_Create_0

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1
id_frame_stack = global.id_store
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global.id_store = id
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instance_create(x, y, obj_battle_enemy_attack_martlet_catapult_arm)
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id_arm = global.id_store
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global.id_store = id
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disjoint_x = x - id_frame_stack.x
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disjoint_y = y - id_frame_stack.y