1 | if live_call() |
2 | return global.live_result; |
3 | if (circle_delay > 0) |
4 | circle_delay-- |
5 | else if (circle_number > 0) |
6 | { |
7 | instance_create_depth(0, 0, -100, obj_battle_enemy_attack_martlet_feather_circle_final_spawner) |
8 | circle_number-- |
9 | } |
10 | if ((!instance_exists(obj_battle_enemy_attack_martlet_feather_circle_final_feather)) && (!instance_exists(obj_battle_enemy_attack_martlet_feather_ext_checker_final)) && (!instance_exists(obj_battle_enemy_attack_martlet_genocide_feather_ext_feather_final)) && (!instance_exists(obj_martlet_attack_splitting_feather_ext_checker))) |
11 | { |
12 | if (!alarm[0]) |
13 | alarm[0] = 45 |
14 | return; |
15 | } |