1 | draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, image_yscale, image_angle, c_white, image_alpha) |
2 | if (!instance_exists(obj_martlet_body)) |
3 | draw_sprite_ext(spr_battle_enemy_attack_martlet_target_2_axis, image_index, x, y, image_xscale, image_yscale, 0, c_white, image_alpha) |