1 | explosion_count = 0 |
2 | if (!instance_exists(obj_martlet_body)) |
3 | { |
4 | explosion_max = 12 |
5 | explosion_alarm = 25 |
6 | } |
7 | else |
8 | { |
9 | explosion_max = 8 |
10 | explosion_alarm = 40 |
11 | } |
12 | alarm[0] = 20 |