| 1 |
if (live_call()) |
| 2 |
return global.live_result; |
| 3 |
if (image_alpha < 1 && can_fade_in == true) |
| 4 |
{ |
| 5 |
image_alpha += 0.2; |
| 6 |
if (image_alpha > 1) |
| 7 |
image_alpha = 1; |
| 8 |
if (image_alpha == 1) |
| 9 |
can_fade_in = false; |
| 10 |
} |
| 11 |
var can_trail = false; |
| 12 |
trail_cc_current += 1; |
| 13 |
if (trail_cc_current >= trail_cc_max) |
| 14 |
{ |
| 15 |
can_trail = true; |
| 16 |
trail_cc_current = 0; |
| 17 |
} |
| 18 |
if (can_trail == true) |
| 19 |
{ |
| 20 |
ds_list_add(x_list, x); |
| 21 |
ds_list_add(y_list, y); |
| 22 |
ds_list_add(angle_list, image_angle); |
| 23 |
while (ds_list_size(x_list) > max_points_trail) |
| 24 |
{ |
| 25 |
ds_list_delete(x_list, 0); |
| 26 |
ds_list_delete(y_list, 0); |
| 27 |
ds_list_delete(angle_list, 0); |
| 28 |
} |
| 29 |
} |
| 30 |
feather_radius += feather_radius_increase; |
| 31 |
feather_angle += feather_angle_increase; |
| 32 |
if (feather_angle >= 360) |
| 33 |
feather_angle -= 360; |
| 34 |
else if (feather_angle < 0) |
| 35 |
feather_angle += 360; |
| 36 |
x = x_center + (feather_radius * cos(degtorad(feather_angle))); |
| 37 |
y = y_center - (feather_radius * sin(degtorad(feather_angle))); |
| 38 |
if (feather_radius != 0) |
| 39 |
image_angle = point_direction(x, y, x_center, y_center); |
| 40 |
if (feather_radius < 0) |
| 41 |
image_angle += 180; |
| 42 |
if (feather_radius > fai_radius_min) |
| 43 |
{ |
| 44 |
if (abs(feather_angle_increase) > abs(feather_angle_min)) |
| 45 |
feather_angle_increase += feather_angle_decrease; |
| 46 |
} |
| 47 |
else if (abs(feather_angle_increase) < abs(feather_angle_max)) |
| 48 |
{ |
| 49 |
feather_angle_increase -= feather_angle_decrease; |
| 50 |
} |
| 51 |
if (place_meeting(x, y, obj_dialogue_box_battle_transformation_any) && in_box == false) |
| 52 |
in_box = true; |
| 53 |
if (!place_meeting(x, y, obj_dialogue_box_battle_transformation_any) && in_box == true) |
| 54 |
{ |
| 55 |
if (can_fade_out == false) |
| 56 |
{ |
| 57 |
global.id_store = id; |
| 58 |
can_fade_out_temp = true; |
| 59 |
for (i = 0; i < obj_battle_enemy_attack_martlet_ff_2_final_checker.feather_create_max; i++) |
| 60 |
{ |
| 61 |
with (obj_battle_enemy_attack_martlet_ff_2_final_checker.id_feather[feather_count][i]) |
| 62 |
{ |
| 63 |
if (!(!place_meeting(x, y, obj_dialogue_box_battle_transformation_any) && in_box == true)) |
| 64 |
{ |
| 65 |
with (global.id_store) |
| 66 |
can_fade_out_temp = false; |
| 67 |
} |
| 68 |
} |
| 69 |
} |
| 70 |
can_fade_out = can_fade_out_temp; |
| 71 |
} |
| 72 |
if (can_fade_out == true) |
| 73 |
{ |
| 74 |
if (image_alpha > 0) |
| 75 |
{ |
| 76 |
image_alpha -= 0.1; |
| 77 |
if (image_alpha < 0) |
| 78 |
image_alpha = 0; |
| 79 |
if (image_alpha == 0) |
| 80 |
instance_destroy(); |
| 81 |
} |
| 82 |
} |
| 83 |
} |