1 |
if live_call() |
2 |
return global.live_result; |
3 |
if (state == 0) |
4 |
{ |
5 |
if (image_alpha < 1) |
6 |
{ |
7 |
image_alpha += 0.1 |
8 |
if (image_alpha > 1) |
9 |
image_alpha = 1 |
10 |
} |
11 |
if (image_alpha == 1 && floor(obj_martlet_final_base.image_index) >= 3 && floor(obj_martlet_final_base.image_index) <= 4 && no_loop_alarm_fading_in == false) |
12 |
{ |
13 |
switch sprite_index |
14 |
{ |
15 |
case spr_battle_enemy_attack_martlet_wing_gust_junk_ball: |
16 |
case 2301: |
17 |
alarm[0] = 8alarm[0]if live_call()
return global.live_result;
state = 1 |
18 |
break |
19 |
case 2294: |
20 |
case 2300: |
21 |
alarm[0] = 15alarm[0]if live_call()
return global.live_result;
state = 1 |
22 |
break |
23 |
default: |
24 |
alarm[0] = 2alarm[0]if live_call()
return global.live_result;
state = 1 |
25 |
} |
26 |
|
27 |
no_loop_alarm_fading_in = true |
28 |
} |
29 |
} |
30 |
if (state == 1) |
31 |
{ |
32 |
if (fall_speed < fall_speed_max) |
33 |
fall_speed += 1 |
34 |
var fs_temp = fall_speed |
35 |
if ((bbox_bottom + fs_temp) >= (obj_dialogue_box_battle_transformation_any.bbox_bottom - 4)) |
36 |
{ |
37 |
while ((bbox_bottom + sign(fs_temp)) < (obj_dialogue_box_battle_transformation_any.bbox_bottom - 4)) |
38 |
y += sign(fs_temp) |
39 |
fs_temp = 0 |
40 |
state = 2 |
41 |
switch sound_type |
42 |
{ |
43 |
case 1: |
44 |
audio_play_sound(snd_mart_impact_1, 20, 0) |
45 |
break |
46 |
case 2: |
47 |
audio_play_sound(snd_mart_impact_2, 20, 0) |
48 |
break |
49 |
case 3: |
50 |
audio_play_sound(snd_mart_impact_3, 20, 0) |
51 |
break |
52 |
default: |
53 |
audio_play_sound(snd_mart_impact_2, 20, 0) |
54 |
} |
55 |
|
56 |
} |
57 |
y += fs_temp |
58 |
} |
59 |
if (state == 2) |
60 |
{ |
61 |
if (sprite_index == spr_battle_enemy_attack_martlet_wing_gust_junk_can) |
62 |
{ |
63 |
if (landing_init == false) |
64 |
{ |
65 |
jump_speed = -12 |
66 |
grav = 2 |
67 |
angle_speed_sign = irandom_range(0, 1) |
68 |
if (angle_speed_sign == 0) |
69 |
angle_speed_sign = -1 |
70 |
move_speed = 4 * angle_speed_sign |
71 |
angle_speed = 4 * (90 / (sprite_height / 2)) * (-angle_speed_sign) |
72 |
landing_init = true |
73 |
} |
74 |
y += jump_speed |
75 |
jump_speed += grav |
76 |
x += move_speed |
77 |
image_angle += angle_speed |
78 |
if ((y + sprite_width / 2) > __view_get((3 << 0), 0)) |
79 |
instance_destroy() |
80 |
} |
81 |
else if (sprite_index == spr_battle_enemy_attack_martlet_wing_gust_junk_ball) |
82 |
{ |
83 |
if (landing_init == false) |
84 |
{ |
85 |
if (landing_count == 0) |
86 |
{ |
87 |
jump_speed = -8 |
88 |
grav = 2 |
89 |
rolling_speed_sign = irandom_range(0, 1) |
90 |
if (rolling_speed_sign == 0) |
91 |
rolling_speed_sign = -1 |
92 |
rolling_speed = 4 * rolling_speed_sign |
93 |
rolling_speed_angle = 90 / (sprite_width / 2) * (-rolling_speed) |
94 |
} |
95 |
else if (landing_count == 1) |
96 |
jump_speed = -4 |
97 |
landing_count += 1 |
98 |
landing_init = true |
99 |
} |
100 |
if (sign(jump_speed) == 1 && (y + sprite_height / 2 + jump_speed) >= (obj_dialogue_box_battle_transformation_any.bbox_bottom - 4) && x >= obj_dialogue_box_battle_transformation_any.bbox_left && x <= obj_dialogue_box_battle_transformation_any.bbox_right) |
101 |
{ |
102 |
while ((y + sprite_height / 2 + sign(jump_speed)) < (obj_dialogue_box_battle_transformation_any.bbox_bottom - 4)) |
103 |
y += sign(jump_speed) |
104 |
jump_speed = 0 |
105 |
if (landing_count < 2) |
106 |
landing_init = false |
107 |
} |
108 |
y += jump_speed |
109 |
jump_speed += grav |
110 |
x += rolling_speed |
111 |
image_angle += rolling_speed_angle |
112 |
if ((y + sprite_height / 2) > __view_get((3 << 0), 0)) |
113 |
instance_destroy() |
114 |
} |
115 |
else if (sprite_index == spr_battle_enemy_attack_martlet_wing_gust_junk_radio) |
116 |
{ |
117 |
if (landing_init == false) |
118 |
{ |
119 |
jump_speed = -10 |
120 |
grav = 2 |
121 |
x_default = x |
122 |
y_default = y |
123 |
shake_x = 1 |
124 |
shake_y = 1 |
125 |
angle_speed_sign = irandom_range(0, 1) |
126 |
if (angle_speed_sign == 0) |
127 |
angle_speed_sign = -1 |
128 |
move_speed = 4 * angle_speed_sign |
129 |
angle_speed = 2 * (-angle_speed_sign) |
130 |
landing_init = true |
131 |
} |
132 |
y_default += jump_speed |
133 |
jump_speed += grav |
134 |
x_default += move_speed |
135 |
image_angle += angle_speed |
136 |
x = x_default + 2 * (irandom_range((-shake_x), shake_x)) |
137 |
y = y_default + 2 * (irandom_range((-shake_y), shake_y)) |
138 |
if ((y + sprite_width / 2) > __view_get((3 << 0), 0)) |
139 |
instance_destroy() |
140 |
} |
141 |
else if (sprite_index == spr_battle_enemy_attack_martlet_wing_gust_junk_globe) |
142 |
{ |
143 |
if (landing_init == false) |
144 |
{ |
145 |
jump_speed = -8 |
146 |
grav = 2 |
147 |
angle_speed_sign = irandom_range(0, 1) |
148 |
if (angle_speed_sign == 0) |
149 |
angle_speed_sign = -1 |
150 |
move_speed = 4 * angle_speed_sign |
151 |
angle_speed = 2 * (-angle_speed_sign) |
152 |
landing_init = true |
153 |
} |
154 |
y += jump_speed |
155 |
jump_speed += grav |
156 |
x += move_speed |
157 |
image_angle += angle_speed |
158 |
if ((y + sprite_width / 2) > __view_get((3 << 0), 0)) |
159 |
instance_destroy() |
160 |
} |
161 |
else if (sprite_index == spr_battle_enemy_attack_martlet_wing_gust_junk_shoe || sprite_index == spr_battle_enemy_attack_martlet_wing_gust_junk_mug || sprite_index == spr_battle_enemy_attack_martlet_wing_gust_junk_thingy || sprite_index == spr_battle_enemy_attack_martlet_wing_gust_junk_glass || sprite_index == spr_battle_enemy_attack_martlet_wing_gust_junk_saw || sprite_index == spr_battle_enemy_attack_martlet_wing_gust_junk_idk || sprite_index == spr_battle_enemy_attack_martlet_wing_gust_junk_plank) |
162 |
{ |
163 |
if (landing_init == false) |
164 |
{ |
165 |
jump_speed = -10 |
166 |
grav = 2 |
167 |
angle_speed_sign = irandom_range(0, 1) |
168 |
if (angle_speed_sign == 0) |
169 |
angle_speed_sign = -1 |
170 |
move_speed = 4 * angle_speed_sign |
171 |
angle_speed = 2 * (-angle_speed_sign) |
172 |
landing_init = true |
173 |
} |
174 |
y += jump_speed |
175 |
jump_speed += grav |
176 |
x += move_speed |
177 |
image_angle += angle_speed |
178 |
if ((y + sprite_width / 2) > __view_get((3 << 0), 0)) |
179 |
instance_destroy() |
180 |
} |
181 |
else |
182 |
can_fade_out = true |
183 |
if (image_alpha > 0 && can_fade_out == true) |
184 |
{ |
185 |
image_alpha -= 0.1 |
186 |
if (image_alpha < 0) |
187 |
image_alpha = 0 |
188 |
if (image_alpha == 0) |
189 |
instance_destroy() |
190 |
} |
191 |
} |