| 1 |
if (live_call()) |
| 2 |
return global.live_result; |
| 3 |
with (obj_battle_enemy_attack_martlet_wind_gust_final_boulder) |
| 4 |
instance_destroy(); |
| 5 |
with (obj_battle_enemy_attack_martlet_wind_gust_final_boulder_piece) |
| 6 |
instance_destroy(); |
| 7 |
with (obj_battle_enemy_attack_martlet_wing_gust_final_object) |
| 8 |
instance_destroy(); |
| 9 |
with (obj_battle_enemy_attack_martlet_wind_gust_wind) |
| 10 |
instance_destroy(); |
| 11 |
if (global.current_hp_enemy <= 0) |
| 12 |
exit; |
| 13 |
with (obj_dialogue_box_battle_transformation_any) |
| 14 |
event_user(0); |