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gml_Object_obj_battle_enemy_attack_martlet_wing_gust_final_spawner_Destroy_0

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1
if live_call()
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    return global.live_result;
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with (obj_battle_enemy_attack_martlet_wind_gust_final_boulder)
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    instance_destroy()
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with (obj_battle_enemy_attack_martlet_wind_gust_final_boulder_piece)
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    instance_destroy()
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with (obj_battle_enemy_attack_martlet_wing_gust_final_object)
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    instance_destroy()
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with (obj_battle_enemy_attack_martlet_wind_gust_wind)
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    instance_destroy()
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if (global.current_hp_enemy <= 0)
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    return;
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with (obj_dialogue_box_battle_transformation_any)
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    event_user(0)