| 1 |
if (image_alpha < 1 && can_move == false) |
| 2 |
{ |
| 3 |
image_alpha += 0.1; |
| 4 |
if (image_alpha > 1) |
| 5 |
image_alpha = 1; |
| 6 |
if (image_alpha == 1) |
| 7 |
{ |
| 8 |
angle = point_direction(x, y, obj_heart_battle_fighting_parent.x, obj_heart_battle_fighting_parent.y); |
| 9 |
can_move = true; |
| 10 |
} |
| 11 |
} |
| 12 |
if (can_move == true) |
| 13 |
{ |
| 14 |
y += grav_total; |
| 15 |
grav_total += grav; |
| 16 |
x += lengthdir_x(move_speed, angle); |
| 17 |
y += lengthdir_y(move_speed, angle); |
| 18 |
if (!place_meeting(x, y, obj_dialogue_box_battle_transformation_any)) |
| 19 |
{ |
| 20 |
} |
| 21 |
} |
| 22 |
if (can_fade == true) |
| 23 |
{ |
| 24 |
image_alpha -= 0.1; |
| 25 |
if (image_alpha < 0) |
| 26 |
image_alpha = 0; |
| 27 |
if (image_alpha == 0) |
| 28 |
instance_destroy(); |
| 29 |
} |