1 |
if instance_exists(obj_heart_battle_fighting_parent) |
2 |
{ |
3 |
if (image_alpha < 1 && can_move == false) |
4 |
{ |
5 |
image_alpha += 0.1 |
6 |
if (image_alpha > 1) |
7 |
image_alpha = 1 |
8 |
if (image_alpha == 1) |
9 |
can_move = true |
10 |
} |
11 |
if (can_move == true) |
12 |
{ |
13 |
x += hsp |
14 |
vsp += grav |
15 |
if (vsp > terminal_velocity) |
16 |
vsp = terminal_velocity |
17 |
y += vsp |
18 |
if (bbox_bottom >= (obj_dialogue_box_battle_transformation_any.bbox_bottom - 4)) |
19 |
{ |
20 |
while (bbox_bottom > (obj_dialogue_box_battle_transformation_any.bbox_bottom - 4)) |
21 |
y -= 1 |
22 |
instance_create(x, y, obj_battle_enemy_attack_rorrim_mirror_shard) |
23 |
instance_create(x, y, obj_battle_enemy_attack_rorrim_mirror_shard) |
24 |
instance_create(x, y, obj_battle_enemy_attack_rorrim_mirror_shard) |
25 |
var random_sound = irandom_range(0, 2) |
26 |
switch random_sound |
27 |
{ |
28 |
case 0: |
29 |
audio_play_sound(snd_mirrorbreak1, 20, 0) |
30 |
break |
31 |
case 1: |
32 |
audio_play_sound(snd_mirrorbreak2, 20, 0) |
33 |
break |
34 |
case 2: |
35 |
audio_play_sound(snd_mirrorbreak3, 20, 0) |
36 |
break |
37 |
} |
38 |
|
39 |
instance_destroy() |
40 |
return; |
41 |
} |
42 |
} |
43 |
} |