1 | if (image_alpha < 1) |
2 | { |
3 | image_alpha += 0.1 |
4 | return; |
5 | } |
6 | speed += speed_inc |
7 | if (speed > speed_max) |
8 | speed = speed_max |
9 | if place_meeting(x, y, obj_heart_battle_fighting_parent) |
10 | { |
11 | noloop = true |
12 | with (obj_battle_enemy_attack_smoke_puff_axis) |
13 | { |
14 | if (y == other.y) |
15 | noloop = true |
16 | } |
17 | } |
18 | if (y < (obj_heart_battle_fighting_parent.bbox_top - 15) && noloop == false) |
19 | { |
20 | obj_battlebox_controller_axis.axis_trash_meter = clamp((obj_battlebox_controller_axis.axis_trash_meter + 8), 0, 100) |
21 | noloop = true |
22 | with (obj_battle_enemy_attack_smoke_puff_axis) |
23 | { |
24 | if (y == other.y) |
25 | noloop = true |
26 | } |
27 | } |