1 |
if live_call() |
2 |
return global.live_result; |
3 |
var box = obj_dialogue_box_battle_transformation_any |
4 |
switch scene |
5 |
{ |
6 |
case 0: |
7 |
if (egg.image_alpha < 0.99) |
8 |
egg.image_alpha = lerp(egg.image_alpha, 1, 0.3) |
9 |
else |
10 |
cutscene_advance() |
11 |
break |
12 |
case 1: |
13 |
cutscene_wait(1) |
14 |
break |
15 |
case 2: |
16 |
for (var i = 0; i < array_length(attack_interval_current); i++) |
17 |
{ |
18 |
attack_interval_current[i] -= 1 |
19 |
if (attack_interval_current[i] <= 0) |
20 |
{ |
21 |
xx[i] = irandom_range((box.bbox_left + 20), (box.bbox_right - 20)) |
22 |
if (i > 0) |
23 |
{ |
24 |
xx[i] = (xx[(i - 1)]) + 50 |
25 |
if (xx[i] > (box.bbox_right - 20)) |
26 |
xx[i] = (xx[(i - 1)]) - 50 |
27 |
} |
28 |
var yy = box.bbox_bottom + 40 |
29 |
instance_create_depth(xx[i], yy, (box.depth - 1), obj_battle_enemy_attack_sousborg_egg_boil_smoke) |
30 |
attack_interval_current[i] = attack_interval |
31 |
} |
32 |
} |
33 |
cutscene_wait(4.5) |
34 |
break |
35 |
case 3: |
36 |
egg = instance_create_depth(320, (box.bbox_bottom - 4), (egg.depth - 10), obj_battle_enemy_attack_sousborg_egg_fire) |
37 |
instance_destroy(obj_battle_enemy_attack_sousborg_egg_boil) |
38 |
with (egg) |
39 |
{ |
40 |
image_xscale = 2 |
41 |
image_yscale = 2 |
42 |
image_speed = 1 |
43 |
image_alpha = 1 |
44 |
} |
45 |
audio_play_sound(snd_sousborg_egg_fire, 1, 0) |
46 |
audio_stop_sound(snd_sousborg_egg_sizzle) |
47 |
audio_play_sound(snd_sousborg_egg_fire_loop, 1, 1) |
48 |
cutscene_advance() |
49 |
break |
50 |
case 4: |
51 |
cutscene_wait(0.2) |
52 |
break |
53 |
case 5: |
54 |
for (i = 0; i < array_length(attack_interval_fire); i++) |
55 |
{ |
56 |
attack_interval_fire[i] -= 1 |
57 |
if (attack_interval_fire[i] <= 0) |
58 |
{ |
59 |
xx[i] = irandom_range((box.bbox_left + 20), (box.bbox_right - 20)) |
60 |
if (i > 0) |
61 |
{ |
62 |
xx[i] = (xx[(i - 1)]) + 50 |
63 |
if (xx[i] > (box.bbox_right - 20)) |
64 |
xx[i] = (xx[(i - 1)]) - 50 |
65 |
} |
66 |
yy = box.bbox_bottom + 40 |
67 |
instance_create_depth(xx[i], yy, (box.depth - 1), obj_battle_enemy_attack_sousborg_egg_boil_fireball) |
68 |
attack_interval_fire[i] = attack_interval |
69 |
} |
70 |
} |
71 |
cutscene_wait(4.5) |
72 |
break |
73 |
case 6: |
74 |
instance_destroy() |
75 |
audio_stop_sound(snd_sousborg_egg_fire_loop) |
76 |
break |
77 |
} |