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gml_Object_obj_battle_enemy_attack_starlo_bullet_rain_checker_Destroy_0

(view raw script w/o annotations or w/e)
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with (obj_battle_enemy_attack_starlo_bullet_rain_gun)
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    instance_destroy()
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with (obj_battle_enemy_attack_starlo_bullet_rain_bullet)
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    instance_destroy()
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if (global.turns_passed == 0)
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{
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    with (obj_heart_battle_fighting_parent)
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        moveable = false
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    instance_create(380, 74, obj_quote_bubble_battle_yellow_3)
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    instance_create(0, 0, obj_quote_battle_starlo)
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    return;
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}
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with (obj_dialogue_box_battle_transformation_any)
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    event_user(0)