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gml_Object_obj_battle_enemy_attack_starlo_intro_attack_checker_Step_0

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if (starlo_intro_dialogue_created == true && (!instance_exists(obj_quote_battle_starlo)))
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{
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    starlo_intro_dialogue_created = false
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    alarm[3] = 15
alarm[3]

var player_soul = obj_heart_battle_fighting_parent var box = obj_dialogue_box_battle_transformation_any instance_create((box.bbox_left - 60), player_soul.y, obj_battle_enemy_attack_starlo_guns_horizontal_gun) alarm[4] = 45
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}
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if (starlo_soul_can_move == true && (!instance_exists(obj_heart_tutorial_arrows_rope_yellow)))
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{
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    starlo_soul_can_move = false
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    if (!alarm[2])
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        alarm[2] = 70
alarm[2]

instance_create(380, 74, obj_quote_bubble_battle_yellow_3) instance_create(0, 0, obj_quote_battle_starlo) starlo_intro_dialogue_created = true
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}