Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_battle_enemy_attack_super_ball_1_creator_Alarm_0

(view raw script w/o annotations or w/e)
1
if live_call()
2
    return global.live_result;
3
var battle_box = obj_dialogue_box_battle_transformation_any
4
noloop = true
5
instance_create_depth(320, (battle_box.bbox_top - 40), -100, obj_battle_enemy_attack_axis_energy_ball_boss_red)