1 |
x += x_speed |
2 |
if (x_speed > 0) |
3 |
{ |
4 |
if (bbox_left > obj_dialogue_box_battle_transformation_any.bbox_right) |
5 |
{ |
6 |
instance_destroy() |
7 |
return; |
8 |
} |
9 |
} |
10 |
else if (bbox_right < obj_dialogue_box_battle_transformation_any.bbox_left) |
11 |
{ |
12 |
instance_destroy() |
13 |
return; |
14 |
} |
15 |
if (image_index != 0) |
16 |
bounce_sound_can_check = true |
17 |
else if (bounce_sound_can_check == true) |
18 |
{ |
19 |
bounce_sound_execute = true |
20 |
bounce_sound_can_check = false |
21 |
} |
22 |
if (bounce_sound_execute == true) |
23 |
{ |
24 |
var random_pitch = irandom_range(-1, 1) |
25 |
audio_play_sound(snd_trihecta_small_ball_bounce, 20, 0) |
26 |
audio_sound_pitch(snd_trihecta_small_ball_bounce, (1 + random_pitch * 0.3)) |
27 |
bounce_sound_execute = false |
28 |
} |