| 1 |
var green = 0; |
| 2 |
var random_pos = irandom_range(0, 2); |
| 3 |
if (random_pos == 0) |
| 4 |
{ |
| 5 |
if (green == 1) |
| 6 |
{ |
| 7 |
} |
| 8 |
y = obj_dialogue_box_battle_transformation_any.bbox_top + 5 + sprite_height; |
| 9 |
if (instance_exists(obj_battle_enemy_attack_trihecta_circle_stack_white)) |
| 10 |
obj_battle_enemy_attack_trihecta_circle_stack_white.y = obj_dialogue_box_battle_transformation_any.bbox_top + 5 + (sprite_height * 2); |
| 11 |
} |
| 12 |
else if (random_pos == 1) |
| 13 |
{ |
| 14 |
if (green == 1) |
| 15 |
{ |
| 16 |
} |
| 17 |
y = obj_dialogue_box_battle_transformation_any.bbox_top + 5; |
| 18 |
if (instance_exists(obj_battle_enemy_attack_trihecta_circle_stack_white)) |
| 19 |
obj_battle_enemy_attack_trihecta_circle_stack_white.y = obj_dialogue_box_battle_transformation_any.bbox_top + 5 + (sprite_height * 2); |
| 20 |
} |
| 21 |
else if (random_pos == 2) |
| 22 |
{ |
| 23 |
if (green == 1) |
| 24 |
{ |
| 25 |
} |
| 26 |
y = obj_dialogue_box_battle_transformation_any.bbox_top + 5; |
| 27 |
if (instance_exists(obj_battle_enemy_attack_trihecta_circle_stack_white)) |
| 28 |
obj_battle_enemy_attack_trihecta_circle_stack_white.y = obj_dialogue_box_battle_transformation_any.bbox_top + 5 + sprite_height; |
| 29 |
} |
| 30 |
var random_pitch = irandom_range(-1, 1); |
| 31 |
audio_play_sound(snd_decibatbouncewave2, 20, 0); |
| 32 |
audio_sound_pitch(snd_decibatbouncewave2, 1 + (random_pitch * 0.3)); |