1 |
if (image_alpha < 1 && started == false) |
2 |
{ |
3 |
image_alpha += 0.05 |
4 |
if (image_alpha > 1) |
5 |
image_alpha = 1 |
6 |
if (image_alpha == 1) |
7 |
started = true |
8 |
if instance_exists(obj_battle_enemy_attack_trihecta_circle_stack_white) |
9 |
obj_battle_enemy_attack_trihecta_circle_stack_white.image_alpha = image_alpha |
10 |
if instance_exists(obj_battle_enemy_attack_trihecta_circle_stack_green) |
11 |
obj_battle_enemy_attack_trihecta_circle_stack_green.image_alpha = image_alpha |
12 |
} |
13 |
if (started == true) |
14 |
{ |
15 |
ds_list_add(x_list, x) |
16 |
ds_list_add(y_list, y) |
17 |
while (ds_list_size(x_list) > max_points_trail) |
18 |
{ |
19 |
ds_list_delete(x_list, 0) |
20 |
ds_list_delete(y_list, 0) |
21 |
} |
22 |
if instance_exists(obj_battle_enemy_attack_trihecta_circle_stack_white) |
23 |
{ |
24 |
with (obj_battle_enemy_attack_trihecta_circle_stack_white) |
25 |
event_user(0) |
26 |
} |
27 |
if instance_exists(obj_battle_enemy_attack_trihecta_circle_stack_green) |
28 |
{ |
29 |
with (obj_battle_enemy_attack_trihecta_circle_stack_green) |
30 |
event_user(0) |
31 |
} |
32 |
} |
33 |
if (instance_exists(obj_dialogue_box_battle_transformation_any) && started == true) |
34 |
{ |
35 |
hsp = x_speed |
36 |
var execute_change = false |
37 |
if (sign(hsp) == -1 && (bbox_left + hsp) <= (obj_dialogue_box_battle_transformation_any.bbox_left + 4)) |
38 |
{ |
39 |
while ((bbox_left + sign(hsp)) > (obj_dialogue_box_battle_transformation_any.bbox_left + 4)) |
40 |
x += sign(hsp) |
41 |
x_speed = (-x_speed) |
42 |
hsp = 0 |
43 |
execute_change = true |
44 |
} |
45 |
else if (sign(hsp) == 1 && (bbox_right + hsp) >= (obj_dialogue_box_battle_transformation_any.bbox_right - 4)) |
46 |
{ |
47 |
while ((bbox_right + sign(hsp)) < (obj_dialogue_box_battle_transformation_any.bbox_right - 4)) |
48 |
x += sign(hsp) |
49 |
x_speed = (-x_speed) |
50 |
hsp = 0 |
51 |
execute_change = true |
52 |
} |
53 |
x += hsp |
54 |
if instance_exists(obj_battle_enemy_attack_trihecta_circle_stack_white) |
55 |
obj_battle_enemy_attack_trihecta_circle_stack_white.x = x |
56 |
if instance_exists(obj_battle_enemy_attack_trihecta_circle_stack_green) |
57 |
obj_battle_enemy_attack_trihecta_circle_stack_green.x = x |
58 |
if (execute_change == true) |
59 |
event_user(0) |
60 |
} |