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gml_Object_obj_boulders_dunes_25b_Step_0

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1
if (vspeed > 0 && vspeed < 5)
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    vspeed += (0.05 + vspeed * 0.15)
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if (y > room_height)
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{
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    instance_destroy()
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    with (parent_machine)
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        alarm[0] = 30
alarm[0]

if (y > 300) { vspeed = 1 return; } alarm[0] = 2 y += 2 if (y > 250) image_alpha += 0.05
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}