1 | starting_point_x = x |
2 | starting_point_y = y |
3 | draw_position_x = starting_point_x |
4 | draw_position_y = starting_point_y |
5 | damage_disjoint_x = 0 |
6 | damage_disjoint_y = 0 |
7 | damage_disjoint_count = 0 |
8 | no_loop_damage_disjoint_count = false |
9 | image_speed_head = (1/3) |
10 | image_speed = 0 |
11 | image_index = 0 |
12 | nostril_draw = -1 |
13 | nostril_count = 0 |
14 | nostril_max = 3 |
15 | nostril_alarm = 3 |
16 | stage_counter = 0 |
17 | st_normal_1 = 40 |
18 | st_normal_2 = 50 |
19 | st_normal_3 = 70 |
20 | st_normal_4 = 80 |
21 | spr_normal[0] = 1 |
22 | spr_normal[1] = 41 |
23 | st_grateful_1 = 1 |
24 | st_grateful_2 = 10 |
25 | st_grateful_3 = 30 |
26 | st_grateful_4 = 40 |
27 | st_critical_1 = 1 |
28 | st_critical_2 = 10 |
29 | st_critical_3 = 30 |
30 | st_critical_4 = 40 |
31 | spr_critical[0] = 1 |
32 | instance_create(x, y, obj_bowll_head_shadow_a) |