| 1 | 
        if (stage_counter != 0 && nostril_draw != -1)  | 
    
    
    
        | 2 | 
        { | 
    
    
    
        | 3 | 
            if (sprite_index == spr_bowll_head_normal || sprite_index == spr_bowll_head_grateful)  | 
    
    
    
        | 4 | 
            { | 
    
    
    
        | 5 | 
                instance_create(x - 12, y, obj_bowll_nostrils_cloud_a);  | 
    
    
    
        | 6 | 
                instance_create(x + 10, y, obj_bowll_nostrils_cloud_a);  | 
    
    
    
        | 7 | 
            }  | 
    
    
    
        | 8 | 
            else if (sprite_index == spr_bowll_head_critical)  | 
    
    
    
        | 9 | 
            { | 
    
    
    
        | 10 | 
                instance_create(x - 12, y - 4, obj_bowll_nostrils_cloud_a);  | 
    
    
    
        | 11 | 
                instance_create(x + 10, y - 4, obj_bowll_nostrils_cloud_a);  | 
    
    
    
        | 12 | 
            }  | 
    
    
    
        | 13 | 
            nostril_count += 1;  | 
    
    
    
        | 14 | 
            if (nostril_count < nostril_max)  | 
    
    
    
        | 15 | 
                alarm[0] = nostril_alarm;  | 
    
    
    
        | 16 | 
            else  | 
    
    
    
        | 17 | 
                nostril_count = 0;  | 
    
    
    
        | 18 | 
        }  | 
    
    
    
        | 19 | 
        else  | 
    
    
    
        | 20 | 
        { | 
    
    
    
        | 21 | 
            nostril_count = 0;  | 
    
    
    
        | 22 | 
        }  |