1 |
event_inherited() |
2 |
if interact |
3 |
{ |
4 |
scr_textscr_textfunction scr_text() //gml_Script_scr_text
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue)
} () |
5 |
if global.geno_complete[2] |
6 |
{ |
7 |
with (msg) |
8 |
{ |
9 |
switch other.npc_flag |
10 |
{ |
11 |
case 2: |
12 |
case 3: |
13 |
case 4: |
14 |
case 6: |
15 |
message[0] = "* (You stare at the log.)" |
16 |
message[1] = "* (Nothing happens.)" |
17 |
if (other.npc_flag != 6) |
18 |
other.npc_flag += 1 |
19 |
break |
20 |
case 5: |
21 |
message[0] = "* (You stare at the log.)" |
22 |
message[1] = "* ..." |
23 |
message[2] = "* I saw everything." |
24 |
other.npc_flag++ |
25 |
break |
26 |
} |
27 |
|
28 |
} |
29 |
} |
30 |
is_talking = true |
31 |
with (msg) |
32 |
{ |
33 |
portrait = false |
34 |
switch other.npc_flag |
35 |
{ |
36 |
case 0: |
37 |
message[0] = "* Nothing like avoiding life's# responsibilities by lounging# all day." |
38 |
message[1] = "* Been here for two weeks, hit# this same spot everyday." |
39 |
message[2] = "* It's so easy to lose yourself# out here." |
40 |
message[3] = "* I don't even know if I have a# job to go back to." |
41 |
message[4] = "* It's pretty great." |
42 |
other.npc_flag += 1 |
43 |
break |
44 |
case 1: |
45 |
message[0] = "* Maybe it would be nice if I was# fired." |
46 |
message[1] = "* I'll just go live in the wild# and find my own food." |
47 |
message[2] = "* That should be everyone's goal# in life." |
48 |
other.npc_flag += 1 |
49 |
break |
50 |
case 2: |
51 |
message[0] = "* I'm gonna be here a while." |
52 |
message[1] = "* Know any good campfire songs?" |
53 |
break |
54 |
} |
55 |
|
56 |
} |
57 |
} |