Undertale Yellow script viewer

← back to main script listing

gml_Object_obj_cabin_fireburn_Step_0

(view raw script w/o annotations or w/e)
1
event_inherited()
2
if global.geno_complete[2]
3
    return;
4
image_speed = 0.2
5
if interact
6
{
7
    scr_text
scr_text

function scr_text() //gml_Script_scr_text { if (!instance_exists(obj_dialogue)) msg = instance_create(x, y, obj_dialogue) }
()
8
    with (msg)
9
    {
10
        portrait = false
11
        switch other.npc_flag
12
        {
13
            case 0:
14
                message[0] = "* Hey, have you seen those#  loiterers outside?"
15
                message[1] = "* They keep telling me they're a#  well-renowned gang."
16
                message[2] = "* But I've never heard of them#  before."
17
                message[3] = "* Maybe I really am getting to be#  out of the loop."
18
                other.npc_flag += 1
19
                break
20
            case 1:
21
                message[0] = "* Maybe I'll check out the band#  inside."
22
                message[1] = "* I hear they're pretty kickin'."
23
                message[2] = "* I hope I'm hip enough to#  appreciate them at least."
24
                break
25
        }
26
27
    }
28
}