1 |
if (cardg_fade_out == true) |
2 |
{ |
3 |
if (cardg_draw_alpha > 0) |
4 |
cardg_draw_alpha -= 0.05 |
5 |
else |
6 |
instance_destroy() |
7 |
} |
8 |
else if (cardg_draw_alpha < 1) |
9 |
{ |
10 |
cardg_draw_alpha += 0.05 |
11 |
return; |
12 |
} |
13 |
if (instance_number(obj_card_game_card) <= 0 && (!cardg_failure) && (!cardg_fade_out)) |
14 |
{ |
15 |
if instance_exists(obj_card_game_cursor) |
16 |
instance_destroy(obj_card_game_cursor) |
17 |
if (cardg_flashing_timer == 0) |
18 |
{ |
19 |
cardg_flashing_timer = 20 |
20 |
cardg_flash *= -1 |
21 |
} |
22 |
else |
23 |
cardg_flashing_timer-- |
24 |
if ((!alarm[0]) && cardg_victory == false) |
25 |
alarm[0] = 90alarm[0]cardg_victory = true
audio_play_sound(snd_card_game_win, 1, 0) |
26 |
audio_sound_gain(mus_card_game, 0, 1000) |
27 |
if (cardg_victory == true) |
28 |
{ |
29 |
var max_g_gained = 25 |
30 |
var time_in_seconds = floor(cardg_timer / 30) |
31 |
if (time_in_seconds <= cardg_time_gold) |
32 |
max_g_gained = 25 |
33 |
else if (time_in_seconds <= cardg_time_silver) |
34 |
max_g_gained = 15 |
35 |
else |
36 |
max_g_gained = 3 |
37 |
if (cardg_g_gained <= max_g_gained) |
38 |
{ |
39 |
cardg_g_gained += 0.25 |
40 |
if (cardg_g_gained == floor(cardg_g_gained)) |
41 |
audio_play_sound(snd_card_game_gold, 1, 0) |
42 |
} |
43 |
else if (!alarm[1]) |
44 |
alarm[1] = 120 |
45 |
} |
46 |
return; |
47 |
} |
48 |
if cardg_failure |
49 |
{ |
50 |
if (!alarm[1]) |
51 |
alarm[1] = 120 |
52 |
return; |
53 |
} |
54 |
if (cardg_intro_countdown > 0) |
55 |
{ |
56 |
switch cardg_intro_countdown |
57 |
{ |
58 |
case 120: |
59 |
case 90: |
60 |
case 60: |
61 |
audio_play_sound(snd_ring, 1, 0) |
62 |
cardg_intro_countdown_alpha = 1 |
63 |
break |
64 |
case 30: |
65 |
audio_play_sound(snd_card_game_match, 1, 0) |
66 |
cardg_intro_countdown_alpha = 1 |
67 |
break |
68 |
} |
69 |
|
70 |
cardg_intro_countdown_alpha = clamp((cardg_intro_countdown_alpha - 0.1), 0, cardg_intro_countdown_alpha) |
71 |
cardg_intro_countdown -= 1 |
72 |
} |
73 |
else |
74 |
cardg_timer += 1 |