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gml_Object_obj_card_game_cursor_Alarm_0

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1
if (cardg_selected_card[1] != -1)
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{
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    if (cardg_selected_card[0].card_type == cardg_selected_card[1].card_type)
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    {
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        cardg_selected_card[0].card_success = true
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        cardg_selected_card[1].card_success = true
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        audio_play_sound(snd_card_game_match, 1, 0)
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    }
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}
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cardg_selected_card[0].card_is_selected = false
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if (cardg_selected_card[1] != -1)
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    cardg_selected_card[1].card_is_selected = false
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cardg_selected_card[0] = -1
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if (cardg_selected_card[1] != -1)
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    cardg_selected_card[1] = -1
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with (obj_card_game_card)
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    image_alpha = 1