| 1 |
if (live_call()) |
| 2 |
return global.live_result; |
| 3 |
if (death_sprite == true && sprite_index != spr_ceroba_murder_death) |
| 4 |
{ |
| 5 |
sprite_index = spr_ceroba_murder_death; |
| 6 |
image_speed = 0.25; |
| 7 |
image_index = 0; |
| 8 |
} |
| 9 |
if (global.enemy_dead == true) |
| 10 |
{ |
| 11 |
instance_create(x - 46, y - 10, obj_ceroba_dead); |
| 12 |
instance_destroy(); |
| 13 |
exit; |
| 14 |
image_alpha = 0.5; |
| 15 |
} |
| 16 |
if (sprite_index == spr_ceroba_phase_switch && image_index >= 17) |
| 17 |
{ |
| 18 |
audio_sound_gain(mus_some_point_of_no_return, 1, 0); |
| 19 |
audio_sound_pitch(mus_some_point_of_no_return, 1); |
| 20 |
audio_play_sound(mus_some_point_of_no_return, 20, true); |
| 21 |
obj_heart_battle_menu.image_alpha = 1; |
| 22 |
instance_create(0, 0, obj_dialogue_battle_move_select_intro); |
| 23 |
sprite_index = spr_ceroba_body; |
| 24 |
obj_ceroba_staff.image_alpha = 1; |
| 25 |
obj_ceroba_ponytail.image_alpha = 1; |
| 26 |
obj_ceroba_hand_left.image_alpha = 1; |
| 27 |
obj_ceroba_hand_right.image_alpha = 1; |
| 28 |
obj_ceroba_head.image_alpha = 1; |
| 29 |
image_speed = 0; |
| 30 |
anim_stretch_current = 1; |
| 31 |
anim_stage = 1; |
| 32 |
anim_inc_multiplier = 2; |
| 33 |
image_yscale = 1; |
| 34 |
} |
| 35 |
var anim_loop_time_half = anim_loop_time / 2; |
| 36 |
var anim_inc_current = ((anim_stretch_max - 1) / anim_loop_time_half) * anim_inc_multiplier; |
| 37 |
if (anim_stage == 1) |
| 38 |
{ |
| 39 |
anim_stretch_current += anim_inc_current; |
| 40 |
anim_inc_multiplier -= (anim_inc_multiplier_max / anim_loop_time_half); |
| 41 |
if (anim_stretch_current >= anim_stretch_max) |
| 42 |
{ |
| 43 |
anim_stretch_current = anim_stretch_max; |
| 44 |
anim_stage = 2; |
| 45 |
anim_inc_multiplier = anim_inc_multiplier_max; |
| 46 |
} |
| 47 |
} |
| 48 |
if (anim_stage == 2) |
| 49 |
{ |
| 50 |
anim_stretch_current -= ((anim_stretch_max - 1) / anim_loop_time_half); |
| 51 |
anim_inc_multiplier -= (anim_inc_multiplier_max / anim_loop_time_half); |
| 52 |
if (anim_stretch_current <= 1) |
| 53 |
{ |
| 54 |
anim_stretch_current = 1; |
| 55 |
anim_stage = 1; |
| 56 |
anim_inc_multiplier = anim_inc_multiplier_max; |
| 57 |
} |
| 58 |
} |
| 59 |
if (sprite_index == spr_ceroba_body) |
| 60 |
image_yscale = anim_stretch_current; |
| 61 |
else |
| 62 |
image_yscale = 1; |
| 63 |
obj_ceroba_head.y = y - (anim_head_offset * image_yscale); |
| 64 |
obj_ceroba_hand_right.y = y - (anim_hand_right_offset * image_yscale); |
| 65 |
obj_ceroba_hand_left.y = y - (anim_hand_left_offset * image_yscale); |
| 66 |
obj_ceroba_staff.y = y - (anim_staff_offset * image_yscale); |
| 67 |
obj_ceroba_ponytail.y = obj_ceroba_head.y - anim_ponytail_offset; |
| 68 |
if (damage_disjoint_count > 0) |
| 69 |
damage_disjoint_count -= 1; |
| 70 |
if (instance_exists(obj_text_damage_count) && global.fight_number == 1 && no_loop_damage_disjoint_count == false) |
| 71 |
{ |
| 72 |
damage_disjoint_count = 12; |
| 73 |
no_loop_damage_disjoint_count = true; |
| 74 |
} |
| 75 |
else if (!instance_exists(obj_text_damage_count)) |
| 76 |
{ |
| 77 |
no_loop_damage_disjoint_count = false; |
| 78 |
} |
| 79 |
if (damage_disjoint_count == 12) |
| 80 |
{ |
| 81 |
damage_disjoint_x = -50; |
| 82 |
} |
| 83 |
else if (damage_disjoint_count == 10) |
| 84 |
{ |
| 85 |
damage_disjoint_x = 50; |
| 86 |
} |
| 87 |
else if (damage_disjoint_count == 8) |
| 88 |
{ |
| 89 |
damage_disjoint_x = -20; |
| 90 |
} |
| 91 |
else if (damage_disjoint_count == 6) |
| 92 |
{ |
| 93 |
damage_disjoint_x = 20; |
| 94 |
} |
| 95 |
else if (damage_disjoint_count == 4) |
| 96 |
{ |
| 97 |
damage_disjoint_x = -10; |
| 98 |
} |
| 99 |
else if (damage_disjoint_count == 2) |
| 100 |
{ |
| 101 |
damage_disjoint_x = 10; |
| 102 |
} |
| 103 |
else if (damage_disjoint_count == 0) |
| 104 |
{ |
| 105 |
damage_disjoint_x = 0; |
| 106 |
if (sprite_index == spr_ceroba_hurt) |
| 107 |
sprite_index = spr_ceroba_body; |
| 108 |
} |
| 109 |
if (damage_disjoint_count > 0) |
| 110 |
{ |
| 111 |
sprite_index = spr_ceroba_hurt; |
| 112 |
if (global.battle_phase == 2) |
| 113 |
sprite_index = spr_ceroba_hurt_phase_2; |
| 114 |
image_xscale = 1; |
| 115 |
image_yscale = 1; |
| 116 |
} |
| 117 |
x = starting_point_x + damage_disjoint_x; |