1 |
if live_call() |
2 |
return global.live_result; |
3 |
if (global.enemy_spared == true) |
4 |
{ |
5 |
if (no_loop_create_clouds == false) |
6 |
{ |
7 |
for (i = 0; i <= 11; i += 1) |
8 |
instance_create(x, (y - 100), obj_spare_cloud) |
9 |
} |
10 |
no_loop_create_clouds = true |
11 |
image_alpha = 0.5 |
12 |
sprite_index = spr_ceroba_p2_defeated_spared |
13 |
image_speed = 0 |
14 |
} |
15 |
var text_parent = obj_quote_battle_ceroba_parent |
16 |
if (instance_exists(text_parent) && instance_exists(obj_quote_bubble_battle)) |
17 |
{ |
18 |
if (text_parent.can_talk == true) |
19 |
{ |
20 |
if (can_talk_no_loop == false) |
21 |
{ |
22 |
image_index = 1 |
23 |
can_talk_no_loop = true |
24 |
} |
25 |
image_speed = global.text_speed * global.talk_speed_martlet * text_parent.hold |
26 |
} |
27 |
else |
28 |
{ |
29 |
can_talk_no_loop = false |
30 |
image_speed = 0 |
31 |
image_index = 0 |
32 |
} |
33 |
} |
34 |
else |
35 |
can_talk_no_loop = false |
36 |
anim_loop_time = room_speed * 3 |
37 |
var anim_loop_time_half = anim_loop_time / 1 |
38 |
var anim_inc_current = (anim_stretch_max - 1) / anim_loop_time_half * anim_inc_multiplier |
39 |
if (anim_stage == 1) |
40 |
{ |
41 |
anim_stretch_current += anim_inc_current |
42 |
anim_inc_multiplier -= (anim_inc_multiplier_max / anim_loop_time_half) |
43 |
if (anim_stretch_current >= anim_stretch_max) |
44 |
{ |
45 |
anim_stretch_current = anim_stretch_max |
46 |
anim_stage = 2 |
47 |
anim_inc_multiplier = anim_inc_multiplier_max |
48 |
} |
49 |
} |
50 |
if (anim_stage == 2) |
51 |
{ |
52 |
anim_stretch_current -= ((anim_stretch_max - 1) / anim_loop_time_half) |
53 |
anim_inc_multiplier -= (anim_inc_multiplier_max / anim_loop_time_half) |
54 |
if (anim_stretch_current <= 1) |
55 |
{ |
56 |
anim_stretch_current = 1 |
57 |
anim_stage = 1 |
58 |
anim_inc_multiplier = anim_inc_multiplier_max |
59 |
} |
60 |
} |
61 |
if (sprite_index == -4) |
62 |
image_yscale = anim_stretch_current |
63 |
else |
64 |
image_yscale = 1 |
65 |
obj_ceroba_cape_1.y *= image_yscale |
66 |
obj_ceroba_cape_2.y *= image_yscale |
67 |
obj_ceroba_hair.y *= image_yscale |
68 |
obj_ceroba_legs.y *= image_yscale |
69 |
obj_ceroba_phase_2_staff.y += (50 * (image_yscale - 1)) |
70 |
if instance_exists(obj_ceroba_transformation_mask) |
71 |
{ |
72 |
obj_ceroba_transformation_mask.y *= image_yscale |
73 |
var mask_offset = obj_ceroba_transformation_mask.y - obj_ceroba_transformation_mask.ystart |
74 |
obj_ceroba_phase_2_head.y += mask_offset |
75 |
obj_ceroba_sideburn_left.y += mask_offset |
76 |
obj_ceroba_sideburn_right.y += mask_offset |
77 |
} |
78 |
if (instance_exists(obj_text_damage_count) && no_loop_damage_disjoint_count == false && obj_target_bar_battle.damage_type != "normal") |
79 |
{ |
80 |
damage_disjoint_count = 12 |
81 |
no_loop_damage_disjoint_count = true |
82 |
} |
83 |
if (damage_disjoint_count > 0) |
84 |
{ |
85 |
if (damage_disjoint_timer <= 0) |
86 |
{ |
87 |
damage_disjoint_timer = damage_disjoint_timer_max |
88 |
damage_disjoint_count -= 1 |
89 |
} |
90 |
else |
91 |
damage_disjoint_timer -= 1 |
92 |
if (damage_disjoint_count == 12) |
93 |
damage_disjoint_x = -50 |
94 |
else if (damage_disjoint_count == 10) |
95 |
damage_disjoint_x = 50 |
96 |
else if (damage_disjoint_count == 8) |
97 |
damage_disjoint_x = -20 |
98 |
else if (damage_disjoint_count == 6) |
99 |
damage_disjoint_x = 20 |
100 |
else if (damage_disjoint_count == 4) |
101 |
damage_disjoint_x = -10 |
102 |
else if (damage_disjoint_count == 2) |
103 |
damage_disjoint_x = 10 |
104 |
else if (damage_disjoint_count == 0) |
105 |
{ |
106 |
damage_disjoint_x = 0 |
107 |
no_loop_damage_disjoint_count = false |
108 |
} |
109 |
x = xstart + damage_disjoint_x |
110 |
} |