| 1 |
if (live_call()) |
| 2 |
return global.live_result; |
| 3 |
if (global.enemy_spared == true) |
| 4 |
{ |
| 5 |
if (no_loop_create_clouds == false) |
| 6 |
{ |
| 7 |
for (i = 0; i <= 11; i += 1) |
| 8 |
instance_create(x, y - 100, obj_spare_cloud); |
| 9 |
} |
| 10 |
no_loop_create_clouds = true; |
| 11 |
image_alpha = 0.5; |
| 12 |
sprite_index = spr_ceroba_p2_defeated_spared; |
| 13 |
image_speed = 0; |
| 14 |
} |
| 15 |
var text_parent = 2721; |
| 16 |
if (instance_exists(text_parent) && instance_exists(obj_quote_bubble_battle)) |
| 17 |
{ |
| 18 |
if (text_parent.can_talk == true) |
| 19 |
{ |
| 20 |
if (can_talk_no_loop == false) |
| 21 |
{ |
| 22 |
image_index = 1; |
| 23 |
can_talk_no_loop = true; |
| 24 |
} |
| 25 |
image_speed = global.text_speed * global.talk_speed_martlet * text_parent.hold; |
| 26 |
} |
| 27 |
else |
| 28 |
{ |
| 29 |
can_talk_no_loop = false; |
| 30 |
image_speed = 0; |
| 31 |
image_index = 0; |
| 32 |
} |
| 33 |
} |
| 34 |
else |
| 35 |
{ |
| 36 |
can_talk_no_loop = false; |
| 37 |
} |
| 38 |
anim_loop_time = room_speed * 3; |
| 39 |
var anim_loop_time_half = anim_loop_time / 1; |
| 40 |
var anim_inc_current = ((anim_stretch_max - 1) / anim_loop_time_half) * anim_inc_multiplier; |
| 41 |
if (anim_stage == 1) |
| 42 |
{ |
| 43 |
anim_stretch_current += anim_inc_current; |
| 44 |
anim_inc_multiplier -= (anim_inc_multiplier_max / anim_loop_time_half); |
| 45 |
if (anim_stretch_current >= anim_stretch_max) |
| 46 |
{ |
| 47 |
anim_stretch_current = anim_stretch_max; |
| 48 |
anim_stage = 2; |
| 49 |
anim_inc_multiplier = anim_inc_multiplier_max; |
| 50 |
} |
| 51 |
} |
| 52 |
if (anim_stage == 2) |
| 53 |
{ |
| 54 |
anim_stretch_current -= ((anim_stretch_max - 1) / anim_loop_time_half); |
| 55 |
anim_inc_multiplier -= (anim_inc_multiplier_max / anim_loop_time_half); |
| 56 |
if (anim_stretch_current <= 1) |
| 57 |
{ |
| 58 |
anim_stretch_current = 1; |
| 59 |
anim_stage = 1; |
| 60 |
anim_inc_multiplier = anim_inc_multiplier_max; |
| 61 |
} |
| 62 |
} |
| 63 |
if (sprite_index == -4) |
| 64 |
image_yscale = anim_stretch_current; |
| 65 |
else |
| 66 |
image_yscale = 1; |
| 67 |
obj_ceroba_cape_1.y *= image_yscale; |
| 68 |
obj_ceroba_cape_2.y *= image_yscale; |
| 69 |
obj_ceroba_hair.y *= image_yscale; |
| 70 |
obj_ceroba_legs.y *= image_yscale; |
| 71 |
obj_ceroba_phase_2_staff.y += (50 * (image_yscale - 1)); |
| 72 |
if (instance_exists(obj_ceroba_transformation_mask)) |
| 73 |
{ |
| 74 |
obj_ceroba_transformation_mask.y *= image_yscale; |
| 75 |
var mask_offset = obj_ceroba_transformation_mask.y - obj_ceroba_transformation_mask.ystart; |
| 76 |
obj_ceroba_phase_2_head.y += mask_offset; |
| 77 |
obj_ceroba_sideburn_left.y += mask_offset; |
| 78 |
obj_ceroba_sideburn_right.y += mask_offset; |
| 79 |
} |
| 80 |
if (instance_exists(obj_text_damage_count) && no_loop_damage_disjoint_count == false && obj_target_bar_battle.damage_type != "normal") |
| 81 |
{ |
| 82 |
damage_disjoint_count = 12; |
| 83 |
no_loop_damage_disjoint_count = true; |
| 84 |
} |
| 85 |
if (damage_disjoint_count > 0) |
| 86 |
{ |
| 87 |
if (damage_disjoint_timer <= 0) |
| 88 |
{ |
| 89 |
damage_disjoint_timer = damage_disjoint_timer_max; |
| 90 |
damage_disjoint_count -= 1; |
| 91 |
} |
| 92 |
else |
| 93 |
{ |
| 94 |
damage_disjoint_timer -= 1; |
| 95 |
} |
| 96 |
if (damage_disjoint_count == 12) |
| 97 |
{ |
| 98 |
damage_disjoint_x = -50; |
| 99 |
} |
| 100 |
else if (damage_disjoint_count == 10) |
| 101 |
{ |
| 102 |
damage_disjoint_x = 50; |
| 103 |
} |
| 104 |
else if (damage_disjoint_count == 8) |
| 105 |
{ |
| 106 |
damage_disjoint_x = -20; |
| 107 |
} |
| 108 |
else if (damage_disjoint_count == 6) |
| 109 |
{ |
| 110 |
damage_disjoint_x = 20; |
| 111 |
} |
| 112 |
else if (damage_disjoint_count == 4) |
| 113 |
{ |
| 114 |
damage_disjoint_x = -10; |
| 115 |
} |
| 116 |
else if (damage_disjoint_count == 2) |
| 117 |
{ |
| 118 |
damage_disjoint_x = 10; |
| 119 |
} |
| 120 |
else if (damage_disjoint_count == 0) |
| 121 |
{ |
| 122 |
damage_disjoint_x = 0; |
| 123 |
no_loop_damage_disjoint_count = false; |
| 124 |
} |
| 125 |
x = xstart + damage_disjoint_x; |
| 126 |
} |