1 |
if live_call() |
2 |
return global.live_result; |
3 |
image_alpha = 0 |
4 |
image_speed = 0 |
5 |
image_index = image_number - 1 |
6 |
alarm[0] = 1alarm[0]script_execute(gml_Script_scr_enemy_defragment) |
7 |
if (!audio_is_playing(snd_monster_damage_death)) |
8 |
audio_play_sound(snd_monster_damage_death, 20, 0) |
9 |
var red_tint = make_colour_rgb(215, 166, 166) |
10 |
image_blend = red_tint |
11 |
instance_create_depth((x + 49), (y - 60), (depth + 1), obj_ceroba_dead_pacifist_staff) |
12 |
instance_create_depth((x + 64), (y + 44), (depth + 2), obj_ceroba_dead_pacifist_mask) |