1 |
scr_textscr_textfunction scr_text() //gml_Script_scr_text
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue)
} () |
2 |
is_talking = true |
3 |
msg.sndfnt_array[0] = 108 |
4 |
talk_id = room_get_name(room) + (string_copy(object_get_name(global.party_member), 4, 2)) |
5 |
function multiple_lines_gml_Object_obj_ceroba_follower_Other_10() //gml_Script_multiple_lines_gml_Object_obj_ceroba_follower_Other_10 |
6 |
{ |
7 |
if (!(ds_map_exists(global.talk_map, obj_ceroba_follower.talk_id))) |
8 |
ds_map_add(global.talk_map, obj_ceroba_follower.talk_id, 0) |
9 |
map_entry = ds_map_find_value(global.talk_map, obj_ceroba_follower.talk_id) |
10 |
} |
11 |
|
12 |
function update_talk_val_gml_Object_obj_ceroba_follower_Other_10() //gml_Script_update_talk_val_gml_Object_obj_ceroba_follower_Other_10 |
13 |
{ |
14 |
ds_map_replace(global.talk_map, obj_ceroba_follower.talk_id, ((ds_map_find_value(global.talk_map, obj_ceroba_follower.talk_id)) + 1)) |
15 |
} |
16 |
|
17 |
with (msg) |
18 |
{ |
19 |
switch room |
20 |
{ |
21 |
case rm_steamworks_01: |
22 |
message[0] = "* You better not be# thinking about going# back to the Dunes." |
23 |
message[1] = "* You might've loved the# Wild East for all I know# but we gotta focus." |
24 |
message[2] = "* Some other time, okay?" |
25 |
prt[0] = 377 |
26 |
prt[1] = 377 |
27 |
prt[2] = 370 |
28 |
break |
29 |
case 142: |
30 |
message[0] = "* Hm, I wonder what these# monitors' purpose was?" |
31 |
message[1] = "* To greet workers on# their way in?" |
32 |
message[2] = "* I wouldn't know 'cause# this is my first time# here." |
33 |
message[3] = "* This place had a strict# \"no visitors policy\" if# you can believe it." |
34 |
prt[0] = 371 |
35 |
prt[1] = 370 |
36 |
prt[2] = 377 |
37 |
prt[3] = 370 |
38 |
break |
39 |
case 143: |
40 |
message[0] = "* Oh hey..." |
41 |
message[1] = "* This is the area where# I was in charge for# three seconds." |
42 |
message[2] = "* You're lucky I didn't# let all that power go to# my head." |
43 |
prt[0] = 374 |
44 |
prt[1] = 372 |
45 |
prt[2] = 395 |
46 |
break |
47 |
case 144: |
48 |
message[0] = "* We better hurry. Who# knows how long this# thing can hold up?" |
49 |
message[1] = "* Surely they replaced it# for a reason." |
50 |
prt[0] = 377 |
51 |
prt[1] = 370 |
52 |
break |
53 |
case 145: |
54 |
case 147: |
55 |
message[0] = "* ..." |
56 |
prt[0] = 371 |
57 |
break |
58 |
case 146: |
59 |
case 148: |
60 |
multiple_lines() |
61 |
if (map_entry == 0) |
62 |
{ |
63 |
message[0] = "* Is this what you messed# with to fix the# generator?" |
64 |
message[1] = "* Surprised this# old-fashioned tech still# functions." |
65 |
prt[0] = 377 |
66 |
prt[1] = 370 |
67 |
update_talk_val() |
68 |
} |
69 |
else |
70 |
{ |
71 |
message[0] = "* Doesn't look like# there's anything# important here." |
72 |
prt[0] = 377 |
73 |
} |
74 |
break |
75 |
case 149: |
76 |
message[0] = "* Did you hear all those# distant, metallic creaks# when we entered?" |
77 |
message[1] = "* I mean, is it even safe# to walk in here?" |
78 |
message[2] = "* The last thing our day# needs is the floor# giving way unexpectedly." |
79 |
prt[0] = 370 |
80 |
prt[1] = 371 |
81 |
prt[2] = 377 |
82 |
break |
83 |
case 150: |
84 |
ch_msg = 2 |
85 |
ch[1] = "I fell in a puddle" |
86 |
message[0] = "* Ew..." |
87 |
message[1] = "* These washers would# make clothes dirtier by# the looks of them." |
88 |
message[2] = "* When did you clean# yours last?" |
89 |
message[3] = "* Eh, close enough." |
90 |
prt[0] = 388 |
91 |
prt[1] = 394 |
92 |
prt[2] = 370 |
93 |
prt[3] = 394 |
94 |
break |
95 |
case 151: |
96 |
message[0] = "* I'm not sure this is# the right way..." |
97 |
prt[0] = 377 |
98 |
break |
99 |
case 152: |
100 |
message[0] = "* Nice vaguely ominous# machinery they got# there." |
101 |
message[1] = "* Couldn't they have# installed some lights?" |
102 |
message[2] = "* Not even expensive# lights." |
103 |
message[3] = "* Dangling a few Gyftmas# strands would go a long# way." |
104 |
message[4] = "* Spice things up, you# know? Festive too." |
105 |
prt[0] = 394 |
106 |
prt[1] = 370 |
107 |
prt[2] = 371 |
108 |
prt[3] = 371 |
109 |
prt[4] = 370 |
110 |
break |
111 |
case 153: |
112 |
message[0] = "* This pink goop is# really putting off heat!" |
113 |
message[1] = "* It must be some sort of# coolant but..." |
114 |
message[2] = "* Why would they fill up# so much space with# coolant?" |
115 |
message[3] = "* I mean..." |
116 |
message[4] = "* The machinery certainly# isn't freezing any time# soon now, so..." |
117 |
message[5] = "* ...Job well done?" |
118 |
prt[0] = 370 |
119 |
prt[1] = 377 |
120 |
prt[2] = 371 |
121 |
prt[3] = 370 |
122 |
prt[4] = 371 |
123 |
prt[5] = 377 |
124 |
break |
125 |
case 154: |
126 |
message[0] = "* Let's move." |
127 |
prt[0] = 370 |
128 |
break |
129 |
case 155: |
130 |
message[0] = "* Wish there weren't so# many broken walkways..." |
131 |
message[1] = "* Bet this place was far# easier to navigate# before." |
132 |
prt[0] = 371 |
133 |
prt[1] = 370 |
134 |
break |
135 |
case 156: |
136 |
message[0] = "* Hokay, we are really# high up..." |
137 |
message[1] = "* Ahem, I mean..." |
138 |
message[2] = "* ...What?" |
139 |
message[3] = "* God-what's with that# look?" |
140 |
message[4] = "* I am not scared of# heights of all things.# Grow up." |
141 |
message[5] = "* ..." |
142 |
prt[0] = 388 |
143 |
prt[1] = 381 |
144 |
prt[2] = 3754 |
145 |
prt[3] = 368 |
146 |
prt[4] = 368 |
147 |
prt[5] = 394 |
148 |
break |
149 |
case 157: |
150 |
message[0] = "* ..." |
151 |
prt[0] = 371 |
152 |
break |
153 |
case 158: |
154 |
multiple_lines() |
155 |
if (map_entry == 0) |
156 |
{ |
157 |
message[0] = "* What strange plants..." |
158 |
message[1] = "* I didn't expect# beautiful greenery but# white?" |
159 |
message[2] = "* Probably went overboard# with the chemical# experiments." |
160 |
message[3] = "* As a monster, they're# most likely safe but for# all we know..." |
161 |
message[4] = "* ...you may already have# a plethora of poisons in# your system." |
162 |
message[5] = "* I would suggest# limiting your breathing# from now on." |
163 |
message[6] = "* Not enough that you die# but you know, be frugal# about it." |
164 |
prt[0] = 394 |
165 |
prt[1] = 371 |
166 |
prt[2] = 370 |
167 |
prt[3] = 377 |
168 |
prt[4] = 370 |
169 |
prt[5] = 370 |
170 |
prt[6] = 372 |
171 |
update_talk_val() |
172 |
} |
173 |
else if (map_entry == 1) |
174 |
{ |
175 |
message[0] = "* It sure is unsettling# in here..." |
176 |
prt[0] = 394 |
177 |
} |
178 |
break |
179 |
case 159: |
180 |
message[0] = "* ..." |
181 |
prt[0] = 371 |
182 |
break |
183 |
case 160: |
184 |
multiple_lines() |
185 |
if (map_entry == 0) |
186 |
{ |
187 |
instance_create_depth(0, 0, 0, obj_ceroba_follower_quote_ext) |
188 |
update_talk_val() |
189 |
} |
190 |
else |
191 |
{ |
192 |
message[0] = "* Let's get out of here." |
193 |
prt[0] = 370 |
194 |
} |
195 |
break |
196 |
case 162: |
197 |
multiple_lines() |
198 |
if (map_entry == 0) |
199 |
{ |
200 |
message[0] = "* So Axis is completely# artificial intelligence?" |
201 |
message[1] = "* Well... artificial at# least." |
202 |
message[2] = "* Still, unemotional as# he may be..." |
203 |
message[3] = "* ...The fact he so# closely resembles life# is impressive." |
204 |
prt[0] = 370 |
205 |
prt[1] = 382 |
206 |
prt[2] = 371 |
207 |
prt[3] = 370 |
208 |
update_talk_val() |
209 |
break |
210 |
} |
211 |
else if (map_entry == 1) |
212 |
{ |
213 |
message[0] = "* Standing around won't# get us to Hotland." |
214 |
message[1] = "* Come on." |
215 |
prt[0] = 370 |
216 |
prt[1] = 371 |
217 |
} |
218 |
case 163: |
219 |
message[0] = "* Keep a move on, Clover." |
220 |
prt[0] = 370 |
221 |
break |
222 |
case 164: |
223 |
message[0] = "* Bridges and rotting# infrastructure don't# exactly mesh well." |
224 |
message[1] = "* Stay alert." |
225 |
prt[0] = 394 |
226 |
prt[1] = 370 |
227 |
break |
228 |
case 165: |
229 |
multiple_lines() |
230 |
if (map_entry == 0) |
231 |
{ |
232 |
message[0] = "* Man, this place is# huge." |
233 |
message[1] = "* I think the government# ought to repurpose all# this abandoned acreage." |
234 |
message[2] = "* I've heard that New# Home is becoming# overpopulated." |
235 |
message[3] = "* Throw up some suburbs# here or something, that# would solve it." |
236 |
message[4] = "* ...Maybe drain the lake# of deadly liquid first,# though." |
237 |
prt[0] = 371 |
238 |
prt[1] = 370 |
239 |
prt[2] = 377 |
240 |
prt[3] = 371 |
241 |
prt[4] = 394 |
242 |
update_talk_val() |
243 |
} |
244 |
else if (map_entry == 1) |
245 |
{ |
246 |
message[0] = "* New Home..." |
247 |
message[1] = "* Boy could Chujin rant# about that place." |
248 |
message[2] = "* It's a long story." |
249 |
message[3] = "* Politics, creatives# being creatives... You# know." |
250 |
prt[0] = 371 |
251 |
prt[1] = 394 |
252 |
prt[2] = 377 |
253 |
prt[3] = 370 |
254 |
update_talk_val() |
255 |
} |
256 |
else if (map_entry == 2) |
257 |
{ |
258 |
message[0] = "* Let's keep up the# progress, yeah?" |
259 |
prt[0] = 370 |
260 |
} |
261 |
break |
262 |
case 279: |
263 |
message[0] = "* I've heard of# piggybacking on others# to get ahead but..." |
264 |
message[1] = "* ...Yeah, this is weird." |
265 |
prt[0] = 377 |
266 |
prt[1] = 370 |
267 |
break |
268 |
case 220: |
269 |
multiple_lines() |
270 |
if (map_entry == 0) |
271 |
{ |
272 |
message[0] = "* This facility is just# full of characters, huh?" |
273 |
message[1] = "* At least they aren't# ALL trying to kill us." |
274 |
message[2] = "* I've thought of going# back to turn the power# off but..." |
275 |
message[3] = "* ...not only would that# lock us out again," |
276 |
message[4] = "* ...it would shut down# any helpful bots like# our friend outside." |
277 |
message[5] = "* All we can do is suck# it up and push ahead." |
278 |
prt[0] = 371 |
279 |
prt[1] = 370 |
280 |
prt[2] = 394 |
281 |
prt[3] = 370 |
282 |
prt[4] = 371 |
283 |
prt[5] = 377 |
284 |
update_talk_val() |
285 |
} |
286 |
else |
287 |
{ |
288 |
message[0] = "* ..." |
289 |
prt[0] = 371 |
290 |
} |
291 |
break |
292 |
case 167: |
293 |
message[0] = "* Navigating all this# junk is a bit of a maze,# huh?" |
294 |
message[1] = "* Even unintentionally,# monsters can't help but# leave puzzles behind." |
295 |
prt[0] = 377 |
296 |
prt[1] = 370 |
297 |
break |
298 |
case 168: |
299 |
if (global.sworks_flag[10] == 0) |
300 |
{ |
301 |
message[0] = "* ..." |
302 |
prt[0] = 370 |
303 |
} |
304 |
else if (global.sworks_flag[10] < 2) |
305 |
{ |
306 |
message[0] = "* Clover, you trust this# guy?" |
307 |
message[1] = "* He's selling you flora# he scraped off the# walls." |
308 |
message[2] = "* ...You don't care, do# you?" |
309 |
message[3] = "* ...Right. " |
310 |
message[4] = "* I do not understand# humans." |
311 |
prt[0] = 370 |
312 |
prt[1] = 370 |
313 |
prt[2] = 394 |
314 |
prt[3] = 371 |
315 |
prt[4] = 371 |
316 |
} |
317 |
else |
318 |
{ |
319 |
message[0] = "* Looks like this way's a# dead end." |
320 |
message[1] = "* Heading west might be# best." |
321 |
message[2] = "* Huh. Accidental rhyme." |
322 |
message[3] = "* Nice." |
323 |
prt[0] = 377 |
324 |
prt[1] = 371 |
325 |
prt[2] = 395 |
326 |
prt[3] = 395 |
327 |
} |
328 |
break |
329 |
case 169: |
330 |
message[0] = "* I won't fight if you# wanna ride the ferry-bot# more but..." |
331 |
message[1] = "* ...I can't say I# enjoyed myself on it." |
332 |
message[2] = "* You know... inches away# from burning alive in# glow stick juice." |
333 |
prt[0] = 371 |
334 |
prt[1] = 377 |
335 |
prt[2] = 382 |
336 |
break |
337 |
case 170: |
338 |
message[0] = "* ..." |
339 |
prt[0] = 371 |
340 |
break |
341 |
case 171: |
342 |
multiple_lines() |
343 |
if (map_entry == 0) |
344 |
{ |
345 |
message[0] = "* While Axis is a# problem..." |
346 |
message[1] = "* I am glad Chujin was# able to succeed in# engineering." |
347 |
message[2] = "* I have no doubt he# inherited the craft from# his father." |
348 |
message[3] = "* Problem was, his father# didn't exactly approve# of \"innovation.\"" |
349 |
message[4] = "* Asgore's big expansion# and the establishment of# this facility..." |
350 |
message[5] = "* Let's just say a rift# grew between families." |
351 |
message[6] = "* However, Chujin was# different. " |
352 |
message[7] = "* Saw the benefits of# progress, even if it# caused friction." |
353 |
message[8] = "* Still, he never# discarded his lineage# and how much it meant." |
354 |
message[9] = "* The best of both# worlds, hm?" |
355 |
prt[0] = 377 |
356 |
prt[1] = 395 |
357 |
prt[2] = 395 |
358 |
prt[3] = 394 |
359 |
prt[4] = 370 |
360 |
prt[5] = 377 |
361 |
prt[6] = 371 |
362 |
prt[7] = 394 |
363 |
prt[8] = 371 |
364 |
prt[9] = 370 |
365 |
update_talk_val() |
366 |
} |
367 |
else if (map_entry == 1) |
368 |
{ |
369 |
message[0] = "* Hey, um..." |
370 |
message[1] = "* Don't you have folks? " |
371 |
message[2] = "* You know, on the# Surface." |
372 |
message[3] = "* They'd be pretty# worried by now, right?" |
373 |
message[4] = "* I mean, I am in a# similar boat so..." |
374 |
message[5] = "* ..." |
375 |
message[6] = "* Too personal? Sorry." |
376 |
message[7] = "* Just thinking out loud." |
377 |
prt[0] = 394 |
378 |
prt[1] = 370 |
379 |
prt[2] = 370 |
380 |
prt[3] = 370 |
381 |
prt[4] = 377 |
382 |
prt[5] = 370 |
383 |
prt[6] = 371 |
384 |
prt[7] = 371 |
385 |
update_talk_val() |
386 |
} |
387 |
else if (map_entry == 2) |
388 |
{ |
389 |
message[0] = "* ..." |
390 |
prt[0] = 370 |
391 |
} |
392 |
break |
393 |
case 173: |
394 |
multiple_lines() |
395 |
if (map_entry == 0) |
396 |
{ |
397 |
message[0] = "* When I'm older, I think# I'll write a memoir." |
398 |
message[1] = "* Name a chapter: 'The# Time a Pissed Off Robot# Tried to Kill Me.'" |
399 |
message[2] = "* It'll recount our great# escape that happened# here," |
400 |
message[3] = "* Reveal my genius locker# trick," |
401 |
message[4] = "* And advise the reader# to be in-shape before# pissing off robots." |
402 |
message[5] = "* Seriously, I canceled# my gym membership last# year." |
403 |
message[6] = "* Lots of regret." |
404 |
prt[0] = 371 |
405 |
prt[1] = 377 |
406 |
prt[2] = 395 |
407 |
prt[3] = 395 |
408 |
prt[4] = 372 |
409 |
prt[5] = 370 |
410 |
prt[6] = 370 |
411 |
update_talk_val() |
412 |
} |
413 |
else if (map_entry == 1) |
414 |
{ |
415 |
message[0] = "* Better get going before# someone or something# finds us." |
416 |
prt[0] = 370 |
417 |
} |
418 |
break |
419 |
case 174: |
420 |
message[0] = "* I feel things may only# grow more complicated# from here." |
421 |
message[1] = "* Keep your head high,# Clover." |
422 |
prt[0] = 377 |
423 |
prt[1] = 370 |
424 |
break |
425 |
case 175: |
426 |
multiple_lines() |
427 |
if (map_entry == 0) |
428 |
{ |
429 |
message[0] = "* Question..." |
430 |
message[1] = "* Have you slept at all# since you arrived?" |
431 |
message[2] = "* If not, I don't know# how you keep up the# energy." |
432 |
message[3] = "* I've had more nights# without sleep than with# lately." |
433 |
message[4] = "* Takes a real toll." |
434 |
message[5] = "* The reason isn't as# much the company as it# is the bed." |
435 |
message[6] = "* ...Kanako used a# similar one." |
436 |
message[7] = "* Good times..." |
437 |
message[8] = "* You know, she would# refuse to sleep until I# tucked her in." |
438 |
message[9] = "* After reluctantly# bending to her# demands..." |
439 |
message[10] = "* ...I'd kiss her# forehead and say \"Love# you lots.\"" |
440 |
message[11] = "* She'd challenge me with# a cheeky \"How much?\"" |
441 |
message[12] = "* Then I'd reply..." |
442 |
message[13] = "* \"My love for you could# shatter the barrier just# on its own!\"" |
443 |
message[14] = "* \"That's not true!\"# she'd say with the# cutest grin." |
444 |
message[15] = "* And we'd keep going..." |
445 |
message[16] = "* Back and forth until# her eyelids grew too# heavy to continue." |
446 |
message[17] = "* ..." |
447 |
message[18] = "* Believe it or not, that# same exchange happened# every night." |
448 |
message[19] = "* Every night until there# wasn't anyone left to# tuck in." |
449 |
message[20] = "* ..." |
450 |
prt[0] = 377 |
451 |
prt[1] = 370 |
452 |
prt[2] = 371 |
453 |
prt[3] = 377 |
454 |
prt[4] = 394 |
455 |
prt[5] = 370 |
456 |
prt[6] = 371 |
457 |
prt[7] = 394 |
458 |
prt[8] = 370 |
459 |
prt[9] = 371 |
460 |
prt[10] = 371 |
461 |
prt[11] = 371 |
462 |
prt[12] = 371 |
463 |
prt[13] = 394 |
464 |
prt[14] = 395 |
465 |
prt[15] = 395 |
466 |
prt[16] = 395 |
467 |
prt[17] = 395 |
468 |
prt[18] = 370 |
469 |
prt[19] = 371 |
470 |
prt[20] = 394 |
471 |
update_talk_val() |
472 |
} |
473 |
else if (map_entry == 1) |
474 |
{ |
475 |
message[0] = "* ..." |
476 |
prt[0] = 394 |
477 |
} |
478 |
break |
479 |
case 176: |
480 |
message[0] = "* I appreciate them# putting handrails here." |
481 |
message[1] = "* Sure, we're suspended# over a bottomless pit# but hey..." |
482 |
message[2] = "* Making baby steps# towards basic safety# measures." |
483 |
prt[0] = 371 |
484 |
prt[1] = 370 |
485 |
prt[2] = 372 |
486 |
break |
487 |
case 177: |
488 |
message[0] = "* ..." |
489 |
prt[0] = 370 |
490 |
break |
491 |
case 187: |
492 |
message[0] = "* Geez... the# Steamworks..." |
493 |
message[1] = "* It's all so... pitiful# in this state." |
494 |
message[2] = "* Abandoned potential# hurts." |
495 |
prt[0] = 394 |
496 |
prt[1] = 371 |
497 |
prt[2] = 370 |
498 |
break |
499 |
case 189: |
500 |
multiple_lines() |
501 |
if (map_entry == 0) |
502 |
{ |
503 |
message[0] = "* ..." |
504 |
message[1] = "* At my old home, Chujin# planted a garden." |
505 |
message[2] = "* It was a work of# compassion. Beautiful." |
506 |
message[3] = "* Almost like a# reflection of his own# SOUL." |
507 |
message[4] = "* ..." |
508 |
message[5] = "* When his health began# to deteriorate... so did# the garden." |
509 |
message[6] = "* \"The Meadow\" became# \"the Dunes.\"" |
510 |
message[7] = "* Seeing a discarded# place like this..." |
511 |
message[8] = "* It's familiar." |
512 |
message[9] = "* We can care so much for# something but# eventually..." |
513 |
message[10] = "* ...it all comes to an# end." |
514 |
message[11] = "* That's why we must# forge our own path while# we can." |
515 |
message[12] = "* Cause trust me..." |
516 |
message[13] = "* Once the guise of good# times is over... " |
517 |
message[14] = "* Life is cruel." |
518 |
prt[0] = 371 |
519 |
prt[1] = 371 |
520 |
prt[2] = 370 |
521 |
prt[3] = 372 |
522 |
prt[4] = 394 |
523 |
prt[5] = 371 |
524 |
prt[6] = 394 |
525 |
prt[7] = 394 |
526 |
prt[8] = 371 |
527 |
prt[9] = 371 |
528 |
prt[10] = 377 |
529 |
prt[11] = 371 |
530 |
prt[12] = 370 |
531 |
prt[13] = 370 |
532 |
prt[14] = 371 |
533 |
update_talk_val() |
534 |
} |
535 |
else if (map_entry == 1) |
536 |
{ |
537 |
message[0] = "* ..." |
538 |
prt[0] = 370 |
539 |
} |
540 |
break |
541 |
case 191: |
542 |
message[0] = "* I can feel the Lab# getting closer." |
543 |
message[1] = "* Come on." |
544 |
prt[0] = 377 |
545 |
prt[1] = 370 |
546 |
break |
547 |
case 190: |
548 |
message[0] = "* We can't let these bots# deter us." |
549 |
message[1] = "* I wish we could help# them but it's far too# late." |
550 |
message[2] = "* I mean, they aren't# even real..." |
551 |
message[3] = "* Yeah... They're only# some mix of metal and# magic." |
552 |
message[4] = "* So... it's alright." |
553 |
prt[0] = 377 |
554 |
prt[1] = 370 |
555 |
prt[2] = 371 |
556 |
prt[3] = 370 |
557 |
prt[4] = 377 |
558 |
break |
559 |
case 188: |
560 |
multiple_lines() |
561 |
if (map_entry == 0) |
562 |
{ |
563 |
message[0] = "* I bet your faith in me# is dwindling with every# new obstacle." |
564 |
message[1] = "* I'm just as annoyed as# you, trust me." |
565 |
message[2] = "* This journey should've# been a cakewalk like I# said." |
566 |
message[3] = "* Even still, it's likely# the best path to Hotland# we could've picked." |
567 |
message[4] = "* Places like Waterfall# are heavily patrolled." |
568 |
message[5] = "* Guess there's also a# patrol here but..." |
569 |
message[6] = "* Between Axis and# Undyne, I'll take my# chances." |
570 |
message[7] = "* Doesn't seem like these# bots want to leave the# Steamworks either." |
571 |
message[8] = "* We won't be followed." |
572 |
prt[0] = 377 |
573 |
prt[1] = 370 |
574 |
prt[2] = 371 |
575 |
prt[3] = 377 |
576 |
prt[4] = 371 |
577 |
prt[5] = 377 |
578 |
prt[6] = 370 |
579 |
prt[7] = 371 |
580 |
prt[8] = 371 |
581 |
update_talk_val() |
582 |
} |
583 |
else if (map_entry == 1) |
584 |
{ |
585 |
message[0] = "* Keep it up for a little# longer, okay?" |
586 |
prt[0] = 370 |
587 |
} |
588 |
break |
589 |
case 192: |
590 |
multiple_lines() |
591 |
if (map_entry == 0) |
592 |
{ |
593 |
message[0] = "* So this is the building# Chujin worked at..." |
594 |
message[1] = "* Hell of a commute." |
595 |
message[2] = "* He was always a# traveler, though." |
596 |
message[3] = "* Back when we first met,# I lived in the# mountains." |
597 |
message[4] = "* My mother had sent me# down to Oasis Valley for# some crops." |
598 |
message[5] = "* On the way back, I had# to cross a rather large# ditch." |
599 |
message[6] = "* While on the bridge, I# accidentally rolled my# ankle and fell in." |
600 |
message[7] = "* I couldn't climb out no# matter how hard I tried.# " |
601 |
message[8] = "* Even worse, the# expensive crops were# ruined." |
602 |
message[9] = "* Felt like I was there# for hours before I heard# a jingling sound." |
603 |
message[10] = "* A hiker approached the# bridge holding a walking# stick with a bell on it." |
604 |
message[11] = "* He noticed me lying in# my humble ditch so I# smiled and said: \"Hey.\"" |
605 |
message[12] = "* With a kind look, he# replied: \"You look# awful.\"" |
606 |
message[13] = "* I was hooked." |
607 |
message[14] = "* He then hopped down and# tore a strip of his red# robe to wrap my ankle." |
608 |
message[15] = "* And... Well, I could go# on but... yeah." |
609 |
message[16] = "* That's just who he was.# Caring. Even to a fault." |
610 |
prt[0] = 377 |
611 |
prt[1] = 371 |
612 |
prt[2] = 370 |
613 |
prt[3] = 394 |
614 |
prt[4] = 371 |
615 |
prt[5] = 371 |
616 |
prt[6] = 377 |
617 |
prt[7] = 394 |
618 |
prt[8] = 371 |
619 |
prt[9] = 377 |
620 |
prt[10] = 370 |
621 |
prt[11] = 372 |
622 |
prt[12] = 395 |
623 |
prt[13] = 395 |
624 |
prt[14] = 371 |
625 |
prt[15] = 370 |
626 |
prt[16] = 394 |
627 |
update_talk_val() |
628 |
} |
629 |
else if (map_entry == 1) |
630 |
{ |
631 |
ch_msg = 3 |
632 |
ch[1] = "Starlo?" |
633 |
if (message_current > 4) |
634 |
{ |
635 |
ch_msg = 9 |
636 |
ch[1] = "Ah." |
637 |
} |
638 |
message[0] = "* The truth is..." |
639 |
message[1] = "* I don't think I'll ever# be able to move on." |
640 |
message[2] = "* You know, find someone# else and try to be happy# again." |
641 |
message[3] = "* I don't think anyone# like him is out there." |
642 |
message[4] = "* !" |
643 |
message[5] = "* You're..." |
644 |
message[6] = "* You're serious?" |
645 |
message[7] = "* Well..." |
646 |
message[8] = "* Perhaps at one point in# my life I considered it." |
647 |
message[9] = "* You know, back when I# was a naive kid, kinda# like you." |
648 |
message[10] = "* Hey, it's science. Your# brain is still# developing." |
649 |
message[11] = "* ...I hope." |
650 |
message[12] = "* But honestly..." |
651 |
message[13] = "* I wanted to grow up# and... Star wouldn't# follow." |
652 |
message[14] = "* In the end, I think# that was okay." |
653 |
message[15] = "* Just look how happy he# is versus where I ended# up." |
654 |
message[16] = "* He clearly chose the# better path, heh..." |
655 |
prt[0] = 377 |
656 |
prt[1] = 371 |
657 |
prt[2] = 370 |
658 |
prt[3] = 394 |
659 |
prt[4] = 393 |
660 |
prt[5] = 381 |
661 |
prt[6] = 3754 |
662 |
prt[7] = 377 |
663 |
prt[8] = 371 |
664 |
prt[9] = 370 |
665 |
prt[10] = 395 |
666 |
prt[11] = 377 |
667 |
prt[12] = 371 |
668 |
prt[13] = 370 |
669 |
prt[14] = 377 |
670 |
prt[15] = 394 |
671 |
prt[16] = 395 |
672 |
update_talk_val() |
673 |
} |
674 |
else |
675 |
{ |
676 |
message[0] = "* ..." |
677 |
prt[0] = 371 |
678 |
} |
679 |
break |
680 |
case 237: |
681 |
multiple_lines() |
682 |
if (map_entry == 0) |
683 |
{ |
684 |
message[0] = "* Not the greatest# working conditions from# what I can see." |
685 |
message[1] = "* I know the job paid# well, though." |
686 |
message[2] = "* Of course after Chujin# left, we needed a new# source of income." |
687 |
message[3] = "* I picked up a part-time# shift at Cafe Dune to# help us raise Kanako." |
688 |
message[4] = "* The job was alright but# my boss was... " |
689 |
message[5] = "* ...Let's just say# there's currently a# strike going on there." |
690 |
prt[0] = 371 |
691 |
prt[1] = 370 |
692 |
prt[2] = 377 |
693 |
prt[3] = 377 |
694 |
prt[4] = 371 |
695 |
prt[5] = 370 |
696 |
update_talk_val() |
697 |
} |
698 |
else if (map_entry == 1) |
699 |
{ |
700 |
message[0] = "* We probably should've# held onto Chujin's# earnings but..." |
701 |
message[1] = "* He had this dream of# building a big house for# our family." |
702 |
message[2] = "* Followed through with# it too. Turned out# beautifully." |
703 |
message[3] = "* At first I thought the# size was a bit overkill# but..." |
704 |
message[4] = "* Well..." |
705 |
message[5] = "* I think he was# insinuating a bigger# family." |
706 |
message[6] = "* ..." |
707 |
prt[0] = 377 |
708 |
prt[1] = 371 |
709 |
prt[2] = 395 |
710 |
prt[3] = 371 |
711 |
prt[4] = 377 |
712 |
prt[5] = 394 |
713 |
prt[6] = 394 |
714 |
update_talk_val() |
715 |
} |
716 |
else if (map_entry == 2) |
717 |
{ |
718 |
message[0] = "* ... " |
719 |
prt[0] = 371 |
720 |
} |
721 |
break |
722 |
case 238: |
723 |
multiple_lines() |
724 |
if (map_entry == 0) |
725 |
{ |
726 |
message[0] = "* Ugh, the air in this# place is heavy." |
727 |
message[1] = "* Smells like motor oil# on burnt toast." |
728 |
message[2] = "* I wasn't exactly# expecting it to smell# like roses but... bleh!" |
729 |
prt[0] = 382 |
730 |
prt[1] = 377 |
731 |
prt[2] = 382 |
732 |
update_talk_val() |
733 |
} |
734 |
else if (map_entry == 1) |
735 |
{ |
736 |
message[0] = "* ... " |
737 |
prt[0] = 371 |
738 |
} |
739 |
break |
740 |
case 240: |
741 |
multiple_lines() |
742 |
if (global.sworks_flag[38] < 2) |
743 |
{ |
744 |
message[0] = "* Feels like we might be# delving into some# classified info up here." |
745 |
message[1] = "* They sure abandoned a# lot." |
746 |
prt[0] = 371 |
747 |
prt[1] = 370 |
748 |
} |
749 |
else if (map_entry == 0) |
750 |
{ |
751 |
message[0] = "* There's no point in# wallowing in what I read# here." |
752 |
message[1] = "* Chujin was a monster of# secrets, I already knew# that..." |
753 |
message[2] = "* I just wish he was more# transparent with his# struggles." |
754 |
message[3] = "* I could've helped him# through it. I# would've..." |
755 |
message[4] = "* Maybe all this... My# situation... It wouldn't# be this way if I did." |
756 |
message[5] = "* If I didn't assume# everything was fine and# truly paid attention I-" |
757 |
message[6] = "* ..." |
758 |
message[7] = "* I know... I just said I# wouldn't wallow." |
759 |
message[8] = "* Live in the present and# plan for the future. " |
760 |
message[9] = "* That's what Chujin# always did, so that's# what I must do." |
761 |
prt[0] = 377 |
762 |
prt[1] = 371 |
763 |
prt[2] = 370 |
764 |
prt[3] = 371 |
765 |
prt[4] = 394 |
766 |
prt[5] = 394 |
767 |
prt[6] = 377 |
768 |
prt[7] = 371 |
769 |
prt[8] = 371 |
770 |
prt[9] = 370 |
771 |
update_talk_val() |
772 |
} |
773 |
else if (map_entry == 1) |
774 |
{ |
775 |
message[0] = "* Come on, we have a# mission." |
776 |
prt[0] = 370 |
777 |
} |
778 |
break |
779 |
case 209: |
780 |
case 239: |
781 |
message[0] = "* ... " |
782 |
prt[0] = 371 |
783 |
break |
784 |
case 202: |
785 |
multiple_lines() |
786 |
if (map_entry == 0) |
787 |
{ |
788 |
message[0] = "* This whole adventure# has had its share of# twists and turns." |
789 |
message[1] = "* If I knew what I was# getting myself into back# in that Saloon..." |
790 |
message[2] = "* I'd probably still do# it. Dangerous stuff like# this is kinda fun." |
791 |
prt[0] = 370 |
792 |
prt[1] = 371 |
793 |
prt[2] = 395 |
794 |
update_talk_val() |
795 |
} |
796 |
else |
797 |
{ |
798 |
message[0] = "* Keep moving, Clover." |
799 |
prt[0] = 370 |
800 |
} |
801 |
break |
802 |
case 205: |
803 |
message[0] = "* The Steamworks slogan,# \"Tomorrow Means the# Surface.\"" |
804 |
message[1] = "* When do you think that# \"tomorrow\" will come?" |
805 |
message[2] = "* It's been \"today\" my# entire life." |
806 |
prt[0] = 377 |
807 |
prt[1] = 370 |
808 |
prt[2] = 394 |
809 |
break |
810 |
case 203: |
811 |
message[0] = "* We need to head through# that furnace over there# to reach the exit." |
812 |
message[1] = "* Just bring some water# with you if you're# afraid of the heat." |
813 |
message[2] = "* Don't worry about me,# I'm a Dunes resident." |
814 |
prt[0] = 371 |
815 |
prt[1] = 370 |
816 |
prt[2] = 377 |
817 |
break |
818 |
case 204: |
819 |
if (global.sworks_flag[31] >= 2) |
820 |
{ |
821 |
message[0] = "* ..." |
822 |
prt[0] = 371 |
823 |
} |
824 |
else |
825 |
{ |
826 |
multiple_lines() |
827 |
if (map_entry == 0) |
828 |
{ |
829 |
message[0] = "* Was the only purpose of# this furnace to dispose# of garbage?" |
830 |
message[1] = "* Why would they make it# mandatory to walk# through?" |
831 |
message[2] = "* If you entered from# Hotland..." |
832 |
message[3] = "* The first thing you# would smell is burning# trash." |
833 |
message[4] = "* \"Welcome to the# Steamworks! It sucks# here!\"" |
834 |
prt[0] = 368 |
835 |
prt[1] = 368 |
836 |
prt[2] = 382 |
837 |
prt[3] = 382 |
838 |
prt[4] = 368 |
839 |
update_talk_val() |
840 |
} |
841 |
else |
842 |
{ |
843 |
message[0] = "* This is way too hot,# even for me." |
844 |
message[1] = "* Let's leave please." |
845 |
prt[0] = 394 |
846 |
prt[1] = 382 |
847 |
} |
848 |
} |
849 |
break |
850 |
case 206: |
851 |
case 207: |
852 |
message[0] = "* The moment we've waited# for is almost here." |
853 |
message[1] = "* Just a few steps away." |
854 |
prt[0] = 371 |
855 |
prt[1] = 370 |
856 |
break |
857 |
default: |
858 |
message[0] = "* ..." |
859 |
prt[0] = 371 |
860 |
break |
861 |
} |
862 |
|
863 |
} |