| 1 |
if (live_call()) |
| 2 |
return global.live_result; |
| 3 |
var shield_health = 80; |
| 4 |
switch (global.hotland_flag[2]) |
| 5 |
{ |
| 6 |
case 2: |
| 7 |
shield_health = 90; |
| 8 |
break; |
| 9 |
case 3: |
| 10 |
shield_health = 100; |
| 11 |
break; |
| 12 |
} |
| 13 |
switch (scene) |
| 14 |
{ |
| 15 |
case -1: |
| 16 |
scene = 0; |
| 17 |
break; |
| 18 |
case 0: |
| 19 |
if (global.enemy_attack == "Ceroba Special Attack") |
| 20 |
{ |
| 21 |
scene = -1; |
| 22 |
exit; |
| 23 |
} |
| 24 |
var fill_percentage_inc = 1 / shield_health; |
| 25 |
var collider_id = instance_place(x, y, obj_heart_yellow_shot); |
| 26 |
if (collider_id != -4) |
| 27 |
{ |
| 28 |
audio_play_sound(snd_ceroba_shield_impact, 1, 0); |
| 29 |
instance_create_depth(collider_id.x, collider_id.y - collider_id.sprite_height, -999, obj_heart_yellow_shot_destroy); |
| 30 |
hit_show_timer = 30; |
| 31 |
bullet_hit_draw_timer = 5; |
| 32 |
if (fill_percentage < 1) |
| 33 |
{ |
| 34 |
if (collider_id.object_index == obj_heart_yellow_shot_big) |
| 35 |
fill_percentage += (fill_percentage_inc * 3); |
| 36 |
else |
| 37 |
fill_percentage += fill_percentage_inc; |
| 38 |
} |
| 39 |
instance_destroy(collider_id); |
| 40 |
} |
| 41 |
if (variable_instance_exists(id, "bullet_hit_draw_timer")) |
| 42 |
{ |
| 43 |
if (bullet_hit_draw_timer > 0) |
| 44 |
bullet_hit_draw_timer -= 1; |
| 45 |
} |
| 46 |
if (global.enemy_attacking) |
| 47 |
fill_percentage_current = lerp(fill_percentage_current, fill_percentage, 0.15); |
| 48 |
if (fill_percentage_current >= 0.99) |
| 49 |
{ |
| 50 |
fill_percentage_current = 1; |
| 51 |
scene += 1; |
| 52 |
if (instance_exists(obj_battle_enemy_attack_ceroba_phase_2_attack_spawner)) |
| 53 |
{ |
| 54 |
with (obj_battle_enemy_attack_ceroba_phase_2_attack_spawner) |
| 55 |
{ |
| 56 |
alarm[0] = -1; |
| 57 |
alarm[1] |
| 58 |
event_user(0); |
| 59 |
} |
| 60 |
} |
| 61 |
else |
| 62 |
{ |
| 63 |
} |
| 64 |
} |
| 65 |
break; |
| 66 |
case 1: |
| 67 |
image_alpha = 1; |
| 68 |
diamond_effect_alpha = 1; |
| 69 |
bullet_hit_draw_timer = 0; |
| 70 |
image_index = 0; |
| 71 |
image_speed = 1; |
| 72 |
scene++; |
| 73 |
break; |
| 74 |
case 2: |
| 75 |
diamond_effect_alpha -= 0.02; |
| 76 |
diamond_effect_scale += 0.1; |
| 77 |
if (diamond_effect_alpha <= 0) |
| 78 |
scene++; |
| 79 |
break; |
| 80 |
case 3: |
| 81 |
cutscene_wait(0.4); |
| 82 |
break; |
| 83 |
case 4: |
| 84 |
with (obj_heart_battle_fighting_yellow_final) |
| 85 |
{ |
| 86 |
is_charging = false; |
| 87 |
moveable = false; |
| 88 |
} |
| 89 |
with (obj_heart_yellow_shot) |
| 90 |
instance_destroy(); |
| 91 |
cutscene_wait(0.1); |
| 92 |
break; |
| 93 |
case 5: |
| 94 |
with (obj_ceroba_phase_2_bell) |
| 95 |
fade_in = 1; |
| 96 |
scene++; |
| 97 |
break; |
| 98 |
case 6: |
| 99 |
cutscene_wait(1); |
| 100 |
break; |
| 101 |
case 7: |
| 102 |
cutscene_advance(); |
| 103 |
break; |
| 104 |
case 8: |
| 105 |
if (instance_exists(obj_battle_enemy_attack_ceroba_phase_2_attack_spawner)) |
| 106 |
{ |
| 107 |
with (obj_battle_enemy_attack_ceroba_phase_2_attack_spawner) |
| 108 |
instance_destroy(); |
| 109 |
} |
| 110 |
else |
| 111 |
{ |
| 112 |
with (obj_dialogue_box_battle_transformation_any) |
| 113 |
event_user(0); |
| 114 |
} |
| 115 |
if (global.enemy_attacking) |
| 116 |
obj_heart_battle_menu.image_alpha = 0; |
| 117 |
image_speed = 1; |
| 118 |
scene++; |
| 119 |
break; |
| 120 |
case 9: |
| 121 |
var execute_destroy = true; |
| 122 |
with (obj_ceroba_phase_2_bell) |
| 123 |
{ |
| 124 |
if (bullet_destroy_self == false) |
| 125 |
execute_destroy = false; |
| 126 |
} |
| 127 |
if (execute_destroy == true) |
| 128 |
{ |
| 129 |
if (instance_exists(obj_battle_enemy_attack_ceroba_phase_2_attack_spawner)) |
| 130 |
{ |
| 131 |
obj_battle_enemy_attack_ceroba_phase_2_attack_spawner.alarm[0] = -1; |
| 132 |
obj_battle_enemy_attack_ceroba_phase_2_attack_spawner.alarm[1] = -1; |
| 133 |
} |
| 134 |
instance_create_depth(x, y, depth, obj_ceroba_phase_2_shield_destroy); |
| 135 |
instance_destroy(); |
| 136 |
} |
| 137 |
break; |
| 138 |
} |
| 139 |
var default_alpha = 0; |
| 140 |
if (global.enemy_attacking == true && global.enemy_attack != "Ceroba Special Attack") |
| 141 |
default_alpha = 0.25; |
| 142 |
if (hit_show_timer > 0) |
| 143 |
{ |
| 144 |
hit_show_timer--; |
| 145 |
image_alpha = lerp(image_alpha, 1, 0.15); |
| 146 |
} |
| 147 |
else |
| 148 |
{ |
| 149 |
image_alpha = lerp(image_alpha, default_alpha, 0.15); |
| 150 |
} |