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gml_Object_obj_check_snowdin_16_overworld_yellow_Create_0

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1
if (global.snowdin_flag[11] != 1)
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{
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    if (!audio_is_playing(snd_snowdin_bridge))
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        audio_play_sound(snd_snowdin_bridge, 20, 1)
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    audio_sound_gain(snd_snowdin_bridge, 0, 1)
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    audio_sound_gain(snd_snowdin_bridge, 0.5, 500)
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}