1 |
switch scene |
2 |
{ |
3 |
case 1: |
4 |
cutscene_sfx_play(snd_footstep1, 1) |
5 |
break |
6 |
case 2: |
7 |
cutscene_wait(0.5) |
8 |
break |
9 |
case 3: |
10 |
cutscene_sfx_play(snd_footstep2, 1) |
11 |
break |
12 |
case 4: |
13 |
cutscene_wait(0.5) |
14 |
break |
15 |
case 5: |
16 |
footstep_counter -= 1 |
17 |
if (footstep_counter <= 0) |
18 |
cutscene_advance() |
19 |
else |
20 |
cutscene_advance(1) |
21 |
break |
22 |
case 6: |
23 |
cutscene_wait(1) |
24 |
break |
25 |
case 7: |
26 |
cutscene_sfx_play(snd_steamworks_13_vent, 1) |
27 |
break |
28 |
case 8: |
29 |
cutscene_wait(0.5) |
30 |
break |
31 |
case 9: |
32 |
cutscene_advance() |
33 |
break |
34 |
case 10: |
35 |
if (draw_alpha > 0) |
36 |
draw_alpha -= 0.05 |
37 |
else |
38 |
cutscene_advance() |
39 |
break |
40 |
case 11: |
41 |
scr_radio_restart() |
42 |
cutscene_end() |
43 |
break |
44 |
} |