1 |
draw_set_alpha(1 - alpha) |
2 |
draw_set_color(c_black) |
3 |
draw_rectangle(0, 0, 640, 480, false) |
4 |
draw_set_alpha(1) |
5 |
display_set_gui_size(640, 480) |
6 |
var xx = room_width / 2 |
7 |
var xx2 = 370 |
8 |
var yy2 = yy + 320 |
9 |
draw_set_alpha(alpha) |
10 |
draw_sprite(spr_logo_undertale, 1, 320, yy) |
11 |
draw_sprite(logo_yellow, 1, 320, (yy + 52)) |
12 |
draw_set_alpha(1) |
13 |
draw_set_font(fnt_mainb) |
14 |
draw_set_halign(fa_center) |
15 |
draw_set_color(c_white) |
16 |
draw_text_ext(xx, yy2, string_hash_to_newline(string_credits), -1, -1) |
17 |
draw_set_color(c_yellow) |
18 |
draw_text_ext(xx, yy2, string_hash_to_newline(string_credits_yellow), -1, -1) |
19 |
draw_set_color(c_white) |
20 |
if draw_bye |
21 |
draw_text(xx, 400, string_hash_to_newline("(Yes, this is the end.)")) |
22 |
display_set_gui_size(320, 240) |