1 |
switch scene |
2 |
{ |
3 |
case 0: |
4 |
with (actor_martlet) |
5 |
npc_direction = "up" |
6 |
with (obj_event_collider) |
7 |
{ |
8 |
if place_meeting(x, y, obj_pl) |
9 |
{ |
10 |
scr_audio_fadescr_audio_fadefunction scr_audio_fade(argument0, argument1) //gml_Script_scr_audio_fade
{
var snd = argument0
var fade_len = argument1
with (obj_radio)
{
audio_other_fade = true
audio_to_fade = snd
audio_fade_length = fade_len
}
} (obj_radio.current_song, 500) |
11 |
scr_cutscene_startscr_cutscene_startfunction scr_cutscene_start() //gml_Script_scr_cutscene_start
{
global.cutscene = true
obj_pl.state = gml_Script_scr_frozen_state
obj_pl.image_index = 0
obj_pl.image_speed = 0
} () |
12 |
other.scene = 0.5 |
13 |
obj_pl.direction = 0 |
14 |
} |
15 |
} |
16 |
break |
17 |
case 0.5: |
18 |
if cutscene_wait(0.5) |
19 |
scene = 1 |
20 |
break |
21 |
case 1: |
22 |
if scr_camera_movescr_camera_movefunction scr_camera_move(argument0, argument1, argument2) //gml_Script_scr_camera_move
{
if (!instance_exists(obj_camera))
{
instance_create(__view_get((9 << 0), 0).x, __view_get((9 << 0), 0).y, obj_camera)
__view_set((9 << 0), 0, 1120)
}
else
{
obj_camera.x = __view_get((9 << 0), 0).x
obj_camera.y = __view_get((9 << 0), 0).y
__view_set((9 << 0), 0, 1120)
}
obj_camera.move = true
obj_camera.xx = argument0
obj_camera.yy = argument1
obj_camera.spd = argument2
if (abs(argument0 - obj_camera.x) <= argument2 && abs(argument1 - obj_camera.y) <= argument2)
return true;
else
return false;
} (230, 410, 2) |
23 |
{ |
24 |
if (!audio_is_playing(mus_birdsofafeather)) |
25 |
audio_play_sound(mus_birdsofafeather, 20, 1) |
26 |
timer = 30 |
27 |
scene++ |
28 |
} |
29 |
obj_camera.axis_priority = "x" |
30 |
break |
31 |
case 2: |
32 |
if (!scr_timerscr_timerfunction scr_timer() //gml_Script_scr_timer
{
if (timer > 0)
{
timer--
return false;
}
else
return true;
} ()) |
33 |
return; |
34 |
with (actor_martlet) |
35 |
{ |
36 |
npc_direction = "down" |
37 |
can_walk = true |
38 |
x_dest[0] = x |
39 |
y_dest[0] = y + 60 |
40 |
} |
41 |
scene++ |
42 |
break |
43 |
case 3: |
44 |
with (actor_martlet) |
45 |
{ |
46 |
if npc_arrived |
47 |
{ |
48 |
action_sprite = true |
49 |
sprite_index = spr_martlet_book |
50 |
image_speed = 0.3 |
51 |
other.scene++ |
52 |
} |
53 |
} |
54 |
break |
55 |
case 4: |
56 |
with (actor_martlet) |
57 |
{ |
58 |
if on_animation_end() |
59 |
{ |
60 |
image_speed = 0 |
61 |
action_sprite = false |
62 |
down_sprite_idle = 875 |
63 |
other.timer = 5 |
64 |
other.scene++ |
65 |
} |
66 |
} |
67 |
break |
68 |
case 5: |
69 |
if (!scr_timerscr_timerfunction scr_timer() //gml_Script_scr_timer
{
if (timer > 0)
{
timer--
return false;
}
else
return true;
} ()) |
70 |
return; |
71 |
actor_martlet.is_talking = true |
72 |
scr_textscr_textfunction scr_text() //gml_Script_scr_text
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue)
} () |
73 |
with (msg) |
74 |
{ |
75 |
sndfnt = 102 |
76 |
message[0] = "* Recalibrate the lava# rock puzzle... Check!" |
77 |
prt[0] = 312 |
78 |
} |
79 |
if (!global.dialogue_open) |
80 |
{ |
81 |
scene++ |
82 |
timer = 20 |
83 |
} |
84 |
break |
85 |
case 6: |
86 |
if (!scr_timerscr_timerfunction scr_timer() //gml_Script_scr_timer
{
if (timer > 0)
{
timer--
return false;
}
else
return true;
} ()) |
87 |
return; |
88 |
instance_create(0, 0, obj_snowdin_06_screenshake) |
89 |
audio_play_sound(snd_groundbreak, 1, 0) |
90 |
timer = 80 |
91 |
scene++ |
92 |
break |
93 |
case 7: |
94 |
if (!scr_timerscr_timerfunction scr_timer() //gml_Script_scr_timer
{
if (timer > 0)
{
timer--
return false;
}
else
return true;
} ()) |
95 |
return; |
96 |
actor_martlet.is_talking = true |
97 |
scr_textscr_textfunction scr_text() //gml_Script_scr_text
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue)
} () |
98 |
with (msg) |
99 |
{ |
100 |
sndfnt = 102 |
101 |
message[0] = "* ..." |
102 |
prt[0] = 333 |
103 |
} |
104 |
if (!global.dialogue_open) |
105 |
{ |
106 |
scene++ |
107 |
timer = 15 |
108 |
} |
109 |
break |
110 |
case 8: |
111 |
if (!scr_timerscr_timerfunction scr_timer() //gml_Script_scr_timer
{
if (timer > 0)
{
timer--
return false;
}
else
return true;
} ()) |
112 |
return; |
113 |
with (actor_martlet) |
114 |
{ |
115 |
action_sprite = true |
116 |
sprite_index = spr_martlet_book |
117 |
image_index = image_number - 1 |
118 |
image_speed = -0.2 |
119 |
other.scene++ |
120 |
} |
121 |
break |
122 |
case 9: |
123 |
with (actor_martlet) |
124 |
{ |
125 |
if (image_index <= 1) |
126 |
{ |
127 |
action_sprite = false |
128 |
down_sprite_idle = 265 |
129 |
image_speed = 0 |
130 |
npc_direction = "up" |
131 |
other.timer = 15 |
132 |
other.scene++ |
133 |
} |
134 |
} |
135 |
break |
136 |
case 10: |
137 |
if (!scr_timerscr_timerfunction scr_timer() //gml_Script_scr_timer
{
if (timer > 0)
{
timer--
return false;
}
else
return true;
} ()) |
138 |
return; |
139 |
actor_martlet.is_talking = true |
140 |
scr_textscr_textfunction scr_text() //gml_Script_scr_text
{
if (!instance_exists(obj_dialogue))
msg = instance_create(x, y, obj_dialogue)
} () |
141 |
with (msg) |
142 |
{ |
143 |
sndfnt = 102 |
144 |
message[0] = "* Well, it should hold# together for a few uses# at least." |
145 |
message[1] = "* And that's good enough# for me!" |
146 |
message[2] = "* Next stop, Honeydew# Resort!" |
147 |
prt[0] = 323 |
148 |
prt[1] = 313 |
149 |
prt[2] = 312 |
150 |
if (message_current == 1) |
151 |
other.actor_martlet.npc_direction = "down" |
152 |
} |
153 |
if (!global.dialogue_open) |
154 |
{ |
155 |
timer = 5 |
156 |
scene++ |
157 |
} |
158 |
break |
159 |
case 11: |
160 |
if (!scr_timerscr_timerfunction scr_timer() //gml_Script_scr_timer
{
if (timer > 0)
{
timer--
return false;
}
else
return true;
} ()) |
161 |
return; |
162 |
with (actor_martlet) |
163 |
{ |
164 |
if (image_index <= 1) |
165 |
{ |
166 |
action_sprite = true |
167 |
sprite_index = spr_martlet_fly_away |
168 |
} |
169 |
if (sprite_index == spr_martlet_fly_away) |
170 |
{ |
171 |
image_speed = 0.3 |
172 |
image_index = 0 |
173 |
other.scene++ |
174 |
} |
175 |
} |
176 |
break |
177 |
case 12: |
178 |
with (actor_martlet) |
179 |
{ |
180 |
if on_animation_end() |
181 |
{ |
182 |
image_alpha = 0 |
183 |
image_speed = 0 |
184 |
other.scene++ |
185 |
other.timer = 15 |
186 |
scr_audio_fade_outscr_audio_fade_outfunction scr_audio_fade_out(argument0, argument1) //gml_Script_scr_audio_fade_out
{
var snd = argument0
var fade_len = argument1
if (!audio_is_playing(snd))
return false;
audio_sound_gain(snd, 0, fade_len)
if instance_exists(obj_audio_fade_helper)
{
with (obj_audio_fade_helper)
{
if (audio_to_fade == snd)
return false;
}
}
with (instance_create(0, 0, obj_audio_fade_helper))
audio_to_fade = snd
} (mus_birdsofafeather, 500) |
187 |
} |
188 |
} |
189 |
break |
190 |
case 13: |
191 |
if (!scr_timerscr_timerfunction scr_timer() //gml_Script_scr_timer
{
if (timer > 0)
{
timer--
return false;
}
else
return true;
} ()) |
192 |
return; |
193 |
if scr_camera_movescr_camera_movefunction scr_camera_move(argument0, argument1, argument2) //gml_Script_scr_camera_move
{
if (!instance_exists(obj_camera))
{
instance_create(__view_get((9 << 0), 0).x, __view_get((9 << 0), 0).y, obj_camera)
__view_set((9 << 0), 0, 1120)
}
else
{
obj_camera.x = __view_get((9 << 0), 0).x
obj_camera.y = __view_get((9 << 0), 0).y
__view_set((9 << 0), 0, 1120)
}
obj_camera.move = true
obj_camera.xx = argument0
obj_camera.yy = argument1
obj_camera.spd = argument2
if (abs(argument0 - obj_camera.x) <= argument2 && abs(argument1 - obj_camera.y) <= argument2)
return true;
else
return false;
} (obj_pl.x, obj_pl.y, 3) |
194 |
{ |
195 |
scr_radio_restart() |
196 |
scr_cutscene_end() |
197 |
__view_set((9 << 0), 0, 1031) |
198 |
global.snowdin_flag[16] = 1 |
199 |
instance_destroy() |
200 |
instance_destroy(actor_martlet) |
201 |
instance_destroy(obj_camera) |
202 |
return; |
203 |
} |
204 |
obj_camera.axis_priority = "y" |
205 |
break |
206 |
} |