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gml_Object_obj_cutscene_steamworks_19_capture_backtrack_Create_0

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1
if (global.geno_complete[3] == true)
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{
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    instance_destroy()
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    return;
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}
6
if (global.sworks_flag[12] != 1)
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{
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    instance_destroy()
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    return;
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}
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instance_destroy(obj_steamworks_flash)
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instance_destroy(obj_determination)
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instance_create(210, 110, obj_axis_npc)
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obj_pl.direction = 0
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scene = 0
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cutscene_timer = 0