1 | global.testnumber = number |
2 | with (obj_dbgencounter) |
3 | { |
4 | if (number != global.testnumber) |
5 | instance_destroy() |
6 | } |
7 | global.scriptedEnemy = true |
8 | global.randomEnemy = number |
9 | image_alpha = 0 |
10 | room_goto(rm_battle Battle room) |