| 1 |
if (live_call()) |
| 2 |
return global.live_result; |
| 3 |
var random_text_move_select = irandom_range(1, 9); |
| 4 |
script_execute(asset_get_index("scr_battle_core_directory_flavor_text_enemy_1_default_" + string(random_text_move_select))); |
| 5 |
message_current = 0; |
| 6 |
message_end = 0; |
| 7 |
message_draw = ""; |
| 8 |
increase = global.text_speed; |
| 9 |
characters = 0; |
| 10 |
hold = 0; |
| 11 |
message_length = string_length(message[message_current]); |
| 12 |
script_execute(scr_generate_text_counters); |
| 13 |
message_original = message[0]; |
| 14 |
randomize_counter = 3; |
| 15 |
randomize_counter_max = 4; |
| 16 |
draw_alpha = 1; |
| 17 |
draw_alpha_target = 0.5; |
| 18 |
draw_alpha_target_countdown = 10; |