1 |
if live_call() |
2 |
return global.live_result; |
3 |
var random_text_move_select = irandom_range(1, 9) |
4 |
script_execute(asset_get_index("scr_battle_core_directory_flavor_text_enemy_1_default_" + string(random_text_move_select))) |
5 |
message_current = 0 |
6 |
message_end = 0 |
7 |
message_draw = "" |
8 |
increase = global.text_speed |
9 |
characters = 0 |
10 |
hold = 0 |
11 |
message_length = string_length(message[message_current]) |
12 |
script_execute(gml_Script_scr_generate_text_counters) |
13 |
message_original = message[0] |
14 |
randomize_counter = 3 |
15 |
randomize_counter_max = 4 |
16 |
draw_alpha = 1 |
17 |
draw_alpha_target = 0.5 |
18 |
draw_alpha_target_countdown = 10 |