1 |
var battle_enemy_name = global.battle_enemy_name |
2 |
var game_mode = global.game_mode |
3 |
if (game_mode == "customs") |
4 |
{ |
5 |
} |
6 |
else if (game_mode == "yellow") |
7 |
{ |
8 |
if (battle_enemy_name == "micro froggit") |
9 |
message[0] = "* You check the sole of your boot# for signs of squished Froggit.#* You only find your dusty boot." |
10 |
} |
11 |
message_current = 0 |
12 |
message_end = 0 |
13 |
message_draw = "" |
14 |
increase = global.text_speed |
15 |
characters = 0 |
16 |
hold = 0 |
17 |
message_length = string_length(message[message_current]) |
18 |
script_execute(gml_Script_scr_generate_text_counters) |