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gml_Object_obj_dialogue_box_battle_transformation_any_Draw_0

(view raw script w/o annotations or w/e)
1
if (battle_box_draw_enabled == false)
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    return;
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if (sc_able == true)
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{
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    draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, image_yscale, 0, c_white, (1 - sc_dcurrent))
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    draw_set_alpha(1 - sc_dcurrent)
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    draw_rectangle_colour(bbox_left, bbox_top, (bbox_left + 4), bbox_bottom, c_white, c_white, c_white, c_white, false)
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    draw_rectangle_colour((bbox_right - 4), bbox_top, bbox_right, bbox_bottom, c_white, c_white, c_white, c_white, false)
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    draw_rectangle_colour(bbox_left, bbox_top, bbox_right, (bbox_top + 4), c_white, c_white, c_white, c_white, false)
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    draw_rectangle_colour(bbox_left, (bbox_bottom - 4), bbox_right, bbox_bottom, c_white, c_white, c_white, c_white, false)
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    draw_set_alpha(1)
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    draw_sprite_ext(sc_sprite, sc_index, (x + sc_xdisjoint), (y + sc_ydisjoint), sc_xscale, sc_yscale, sc_angle, sc_color, (sc_alpha * sc_dcurrent))
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}
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else
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{
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    draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, image_yscale, 0, c_white, 1)
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    draw_rectangle_colour(bbox_left, bbox_top, (bbox_left + 4), bbox_bottom, c_white, c_white, c_white, c_white, false)
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    draw_rectangle_colour((bbox_right - 4), bbox_top, bbox_right, bbox_bottom, c_white, c_white, c_white, c_white, false)
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    draw_rectangle_colour(bbox_left, bbox_top, bbox_right, (bbox_top + 4), c_white, c_white, c_white, c_white, false)
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    draw_rectangle_colour(bbox_left, (bbox_bottom - 4), bbox_right, bbox_bottom, c_white, c_white, c_white, c_white, false)
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}