1 |
depth = (-room_height) - 164 |
2 |
var game_mode = global.game_mode |
3 |
var shop_name = global.shop_name |
4 |
var main_shop_screen_number = global.main_shop_screen_number |
5 |
if (game_mode == "customs") |
6 |
{ |
7 |
if (shop_name == "Mart-2-Go") |
8 |
{ |
9 |
message[0] = "* Hey, you gonna buy# an item or what?" |
10 |
portrait_author_head[0] = spr_author_head_normal_new_shop |
11 |
portrait_author_torso[0] = spr_author_torso_normal_new_shop |
12 |
point[0] = 1 |
13 |
talk_script[0] = gml_Script_scr_talking_author |
14 |
for (i = 0; i < array_length_1d(message); i += 1) |
15 |
action[i] = "Nothing" |
16 |
} |
17 |
} |
18 |
else if (game_mode == "yellow") |
19 |
{ |
20 |
if (shop_name == "Honeydew Resort Geno" || shop_name == "Wild East Gunshop Geno" || shop_name == "Wild East Saloon Geno" || shop_name == "Cafe Dune Geno" || shop_name == "Hotel Shop Geno") |
21 |
{ |
22 |
message[0] = "* But nobody came." |
23 |
point[0] = 1 |
24 |
action[0] = "Nothing" |
25 |
talk_script[0] = gml_Script_scr_talking_normal |
26 |
} |
27 |
else if (shop_name == "Steamworks Vendy Geno") |
28 |
{ |
29 |
message[0] = "* ..." |
30 |
portrait[0] = 3325 |
31 |
point[0] = 1 |
32 |
talk_script[0] = gml_Script_scr_talking_vendy |
33 |
for (i = 0; i < array_length_1d(message); i += 1) |
34 |
action[i] = "Nothing" |
35 |
} |
36 |
} |
37 |
message_current = 0 |
38 |
message_end = 0 |
39 |
message_draw = "" |
40 |
increase = global.text_speed |
41 |
characters = 0 |
42 |
hold = 0 |
43 |
message_length = string_length(message[message_current]) |
44 |
script_execute(gml_Script_scr_generate_text_counters) |