| 1 | depth = -room_height - 164; | 
    
    
        | 2 | var game_mode = global.game_mode; | 
    
    
        | 3 | var shop_name = global.shop_name; | 
    
    
        | 4 | var main_shop_screen_number = global.main_shop_screen_number; | 
    
    
        | 5 | if (game_mode == "customs") | 
    
    
        | 6 | { | 
    
    
        | 7 |     if (shop_name == "Mart-2-Go") | 
    
    
        | 8 |     { | 
    
    
        | 9 |         message[0] = "* Hey, you gonna buy#  an item or what?"; | 
    
    
        | 10 |         portrait_author_head[0] = spr_author_head_normal_new_shop; | 
    
    
        | 11 |         portrait_author_torso[0] = spr_author_torso_normal_new_shop; | 
    
    
        | 12 |         point[0] = 1; | 
    
    
        | 13 |         talk_script[0] = scr_talking_author; | 
    
    
        | 14 |         for (i = 0; i < array_length_1d(message); i += 1) | 
    
    
        | 15 |             action[i] = "Nothing"; | 
    
    
        | 16 |     } | 
    
    
        | 17 | } | 
    
    
        | 18 | else if (game_mode == "yellow") | 
    
    
        | 19 | { | 
    
    
        | 20 |     if (shop_name == "Honeydew Resort Geno" || shop_name == "Wild East Gunshop Geno" || shop_name == "Wild East Saloon Geno" || shop_name == "Cafe Dune Geno" || shop_name == "Hotel Shop Geno") | 
    
    
        | 21 |     { | 
    
    
        | 22 |         message[0] = "* But nobody came."; | 
    
    
        | 23 |         point[0] = 1; | 
    
    
        | 24 |         action[0] = "Nothing"; | 
    
    
        | 25 |         talk_script[0] = scr_talking_normal; | 
    
    
        | 26 |     } | 
    
    
        | 27 |     else if (shop_name == "Steamworks Vendy Geno") | 
    
    
        | 28 |     { | 
    
    
        | 29 |         message[0] = "* ..."; | 
    
    
        | 30 |         portrait[0] = 3325; | 
    
    
        | 31 |         point[0] = 1; | 
    
    
        | 32 |         talk_script[0] = scr_talking_vendy; | 
    
    
        | 33 |         for (i = 0; i < array_length_1d(message); i += 1) | 
    
    
        | 34 |             action[i] = "Nothing"; | 
    
    
        | 35 |     } | 
    
    
        | 36 | } | 
    
    
        | 37 | message_current = 0; | 
    
    
        | 38 | message_end = 0; | 
    
    
        | 39 | message_draw = ""; | 
    
    
        | 40 | increase = global.text_speed; | 
    
    
        | 41 | characters = 0; | 
    
    
        | 42 | hold = 0; | 
    
    
        | 43 | message_length = string_length(message[message_current]); | 
    
    
        | 44 | script_execute(scr_generate_text_counters); |