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gml_Object_obj_dunebud_overworld_Step_0

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event_inherited()
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if (interact == 1)
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{
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    scr_text
scr_text

function scr_text() //gml_Script_scr_text { if (!instance_exists(obj_dialogue)) msg = instance_create(x, y, obj_dialogue) }
()
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    is_talking = 1
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    switch npc_flag
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    {
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        case 0:
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            with (msg)
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            {
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                message[0] = "* Gwah gwah goggle wibble woo~"
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                message[1] = "* (You smile and nod like you#  understood Dunebud.)"
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            }
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            npc_flag += 1
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            break
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        case 1:
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            with (msg)
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            {
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                message[0] = "* Blep blep boop wub weeeee~"
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                message[1] = "* (Hold on...)"
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            }
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            npc_flag += 1
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            break
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        case 2:
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            with (msg)
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            {
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                message[0] = "* Pleep plop doop de do~"
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                message[1] = "* (Could it be?)"
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            }
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            npc_flag += 1
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            break
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        case 3:
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            with (msg)
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            {
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                message[0] = "* Wuwuwu aaaaAAAAAAAAAAAAAAA#  hehe~"
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                message[1] = "* (Uh, nevermind.)"
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            }
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            npc_flag += 1
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            break
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        case 4:
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            with (msg)
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                message[0] = "* Wiggle woggle~"
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            break
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    }
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}